Gaming & Esports Jobs in California with TN Sponsorship
TN visa sponsorship jobs in gaming and esports in California are concentrated among major publishers, studios, and platform companies headquartered in Los Angeles, San Francisco, and the Inland Empire. Employers like Activision Blizzard, Riot Games, and Electronic Arts regularly hire Canadian and Mexican nationals in qualifying technical and professional roles.
See All Gaming & Esports JobsOverview
Showing 5 of 227+ Gaming & Esports TN Sponsorship Jobs in California jobs


Have you applied for this role?


Have you applied for this role?


Have you applied for this role?


Have you applied for this role?


Have you applied for this role?
See all 227+ Gaming & Esports TN Sponsorship Jobs in California jobs
Sign up for free to unlock all listings, filter by visa type, and get alerts for new Gaming & Esports TN Sponsorship Jobs in California roles.
Get Access To All Jobs
General Information
Locations: Los Angeles - Chatsworth, California, United States of America
Location: Vancouver - Great Northern Way
State: British Columbia
Country: Canada
Location: Madison
State: Wisconsin
Country: United States of America
Role ID: 212775
Worker Type: Regular Employee
Studio/Department: EA Studios - Respawn
Work Model: Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
As a Senior Software Engineer on our Foundations team, you will design, build, and maintain technology that enables the team to create engaging gameplay and fantastic experiences for Apex Legends. You will work closely with other Engineers, Design, Art, Animation, and Audio to gather requirements, design, implement, test, optimize and enhance features and toolchain support for those features. You will have an opportunity to work on a wide variety of systems, including collision, physics, audio, low-level OS and hardware support, common libraries, data packaging, memory management, asset management, scripting language support, user input, debugging and profiling support, general game simulation management, rendering support, and many others.
Responsibilities
- Work closely with other engineers to understand and solve complex architectural issues
- Capable of owning major, cross cutting technical initiatives and driving them to completion
- Optimize code, data, and bandwidth to improve both memory consumption and execution speed
- Proactively identify issues and fix bugs
- Work with EA Central Tech, Microsoft, Sony, Nintendo and others to integrate their systems into Apex Legends
- Mentor other engineers with a broad range of experience and seniority
Requirements
- Passion for making and playing games.
- Excellent C/C++ skills.
- 10+ years experience in game development as an engineer
- Shipped at least one AAA title
- Experience with large code bases and optimizing code, data, and bandwidth to improve both memory consumption and execution speed
- Excellent math skills with an emphasis on 3D math.
- Excellent understanding of computation and evidence-based optimization
- Engineering experience working with consoles (Sony/Nintendo/Microsoft)
- Engineering experience working with Windows PC (Microsoft/Steam/Origin)
Nice to Have
- Degree - Bachelor's CS/Math or higher preferred. (Or Equivalent work exp)
- Experience with PS5, XBSX (XB5) console generation
- Familiarity with functional programming
- Linux debugging experience
- Console programming experience on a multiplayer AAA game
- Solid foundation in TCP and UDP networking
- Prior professional experience as a respected engineer on a game team
- Comfortable in/with Windows, Linux, Perforce, Visual Studio, curl, PHP, LUA/Squirrel
If all this excites you, then we want to talk to you. Don't let doubt deter you! We are an equal opportunity team excited about our next journey. Please submit your resume to apply. We will get back to you once we have a chance to review.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) $138,700 - $199,900 CAD
- California (depending on location e.g. Los Angeles vs. San Francisco) $160,600 - $249,300 USD
Pay is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

General Information
Locations: Los Angeles - Chatsworth, California, United States of America
Location: Vancouver - Great Northern Way
State: British Columbia
Country: Canada
Location: Madison
State: Wisconsin
Country: United States of America
Role ID: 212775
Worker Type: Regular Employee
Studio/Department: EA Studios - Respawn
Work Model: Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
As a Senior Software Engineer on our Foundations team, you will design, build, and maintain technology that enables the team to create engaging gameplay and fantastic experiences for Apex Legends. You will work closely with other Engineers, Design, Art, Animation, and Audio to gather requirements, design, implement, test, optimize and enhance features and toolchain support for those features. You will have an opportunity to work on a wide variety of systems, including collision, physics, audio, low-level OS and hardware support, common libraries, data packaging, memory management, asset management, scripting language support, user input, debugging and profiling support, general game simulation management, rendering support, and many others.
Responsibilities
- Work closely with other engineers to understand and solve complex architectural issues
- Capable of owning major, cross cutting technical initiatives and driving them to completion
- Optimize code, data, and bandwidth to improve both memory consumption and execution speed
- Proactively identify issues and fix bugs
- Work with EA Central Tech, Microsoft, Sony, Nintendo and others to integrate their systems into Apex Legends
- Mentor other engineers with a broad range of experience and seniority
Requirements
- Passion for making and playing games.
- Excellent C/C++ skills.
- 10+ years experience in game development as an engineer
- Shipped at least one AAA title
- Experience with large code bases and optimizing code, data, and bandwidth to improve both memory consumption and execution speed
- Excellent math skills with an emphasis on 3D math.
- Excellent understanding of computation and evidence-based optimization
- Engineering experience working with consoles (Sony/Nintendo/Microsoft)
- Engineering experience working with Windows PC (Microsoft/Steam/Origin)
Nice to Have
- Degree - Bachelor's CS/Math or higher preferred. (Or Equivalent work exp)
- Experience with PS5, XBSX (XB5) console generation
- Familiarity with functional programming
- Linux debugging experience
- Console programming experience on a multiplayer AAA game
- Solid foundation in TCP and UDP networking
- Prior professional experience as a respected engineer on a game team
- Comfortable in/with Windows, Linux, Perforce, Visual Studio, curl, PHP, LUA/Squirrel
If all this excites you, then we want to talk to you. Don't let doubt deter you! We are an equal opportunity team excited about our next journey. Please submit your resume to apply. We will get back to you once we have a chance to review.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) $138,700 - $199,900 CAD
- California (depending on location e.g. Los Angeles vs. San Francisco) $160,600 - $249,300 USD
Pay is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Job Roles in Gaming & Esports in California
See all 227+ Gaming & Esports California jobs
Sign up for free to unlock all listings, filter by visa type, and get alerts for new Gaming & Esports California roles.
Get Access To All JobsFrequently Asked Questions
Which gaming and esports companies sponsor TN visas in California?
Several of California's largest gaming employers have established TN sponsorship patterns, including Activision Blizzard in Santa Monica, Riot Games in Los Angeles, Electronic Arts in Redwood City, and Blizzard Entertainment in Irvine. Platform and live-service companies like Twitch and YouTube Gaming also operate major California offices and have hired TN workers in technical and professional capacities.
Which cities in California have the most gaming and esports TN sponsorship jobs?
Los Angeles is the dominant hub, home to Riot Games, Activision, and a dense cluster of esports organizations and game publishers. The San Francisco Bay Area hosts Electronic Arts, Twitch, and numerous mobile and platform gaming companies. Orange County, particularly Irvine and Aliso Viejo, has a significant concentration of mid-size studios, making it another active market for TN-eligible candidates.
What types of gaming and esports roles typically qualify for TN sponsorship?
TN visas cover a defined list of professional categories, so the role must map to a qualifying occupation. In gaming and esports, positions that commonly align include software engineer, computer systems analyst, graphic designer, accountant, and scientific technician. Roles in game design, data science, and marketing analytics can qualify when the position genuinely requires a relevant bachelor's degree and the job duties match a USMCA-listed category.
How do I find gaming and esports TN sponsorship jobs in California?
Migrate Mate is built specifically for this search. It filters jobs by visa type, including TN, and by industry, so you can browse gaming and esports roles in California without sifting through positions that don't offer sponsorship. Because TN sponsorship in gaming is concentrated among a smaller set of larger employers, filtering by company size and location on Migrate Mate helps narrow the list quickly.
Are there any California-specific considerations for TN sponsorship in gaming and esports?
California's strong worker-protection laws apply to TN employees the same as any other worker, which can affect offer letter terms and non-compete enforceability. The gaming industry in California also faces periodic layoffs and studio closures, which matters for TN holders because status is tied to the sponsoring employer. Canadians can obtain TN status at the border or a pre-clearance port, while Mexican nationals require a consular visa appointment.
See which gaming & esports employers are hiring and sponsoring visas in California right now.
Search Gaming & Esports Jobs in California