Technical Game Designer Jobs

Technical Game Designer jobs are open across AAA studios, indie developers, mobile publishers, and console platform holders, from junior to lead and principal, with specializations in systems design, combat mechanics, and scripting tools. Scan the live roles below and apply to whichever ones fit.

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Overview

Open roles37
Top stateCalifornia
Top employerRiot Games
Top cityLos Angeles, CA
Work type58% On-site
Top industryTechnology

Showing 5 of 37+ Technical Game Designer jobs

Member of Technical Staff, Game Designer
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Added 1d ago
Member of Technical Staff, Game Designer
PANTOGRAPH
San Francisco, California
Backend Engineering
Full-stack Engineering
Software Engineering

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Game Designer (Apex Legends)
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Added 2d ago
Game Designer (Apex Legends)
Electronic Arts
Los Angeles, California
Full-stack Engineering
Software Engineering
Technical Program Management
$93k - $157k/yr
10,000+

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Game Designer
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Added 6d ago
Game Designer
Arrise
Remote
Software Engineering
Solutions Engineering & Architecture
Technical Program Management
Remote (US)

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Robotics Teleoperator / Robotic / Game Designer / AI/ Fresher/ Moderator / Data Collection
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Added 6d ago
Robotics Teleoperator / Robotic / Game Designer / AI/ Fresher/ Moderator / Data Collection
Pro integrate llc
Sunnyvale, California
Engineering (Non-Software)
Manufacturing Engineering
Robotics Engineering
$30 - $32/hr
On-Site

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Technical Game Designer
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Added 1w ago
Technical Game Designer
Sony Interactive Entertainment
Santa Monica, California
Backend Engineering
Full-stack Engineering
Software Engineering
$58.03 - $72.55/hr
Hybrid
Bachelor's degree
1,001-5,000

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See All 37 Technical Game Designer Jobs

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Technical Game Designer Job Market

Who's Hiring

Riot Games7 open roles
IGT3 open roles
Akima2 open roles

Top Industries Hiring

  • Technology & Software
  • Gaming & Esports
  • Media & Entertainment

What Employers Look For

The qualifications that appear most often in technical game designer jobs.

  • Proficiency in at least one game engine such as Unreal Engine or Unity
  • Experience writing or maintaining scripts in Lua, Python, C#, or Blueprint
  • Ability to create and maintain detailed game design documents and system specs
  • Understanding of game balancing, data-driven design, and economy systems
  • Familiarity with version control systems such as Perforce or Git in a team environment
  • Bachelor's degree in game design, computer science, or a related field, or equivalent shipped-game experience

Tips for Your Technical Game Designer Job Search

Show your design documentation skills

Hiring managers for technical game designer roles want to see GDDs, system design specs, and balancing spreadsheets, not just shipped titles. Include links to actual documents you authored so reviewers can judge your clarity and technical rigor directly.

Highlight scripting languages on your resume

Many studios filter resumes for Lua, Python, C#, or Blueprint before a human reads them. List every scripting language you have used in production, name the engine it ran in, and note the specific system you built or maintained.

Apply early to roles that fit

Migrate Mate lists technical game designer openings from across the United States in one place, so you can find roles that match and apply directly to each listing.

Target postings that name your engine

A posting for Unreal Blueprint scripting and one for Unity C# scripting are functionally different jobs. Filter for openings that name the engine you know best so your portfolio work maps directly to what the team is building.

Prepare a whiteboard design exercise

Many technical game designer interviews include a live design or scripting exercise. Practice explaining your reasoning out loud while you diagram a game system, because studios care as much about how you think through edge cases as the final answer.

Negotiate your title alongside your offer

Studios often post broad level bands and adjust internally. If the role scope matches a senior position but the offer says mid-level, cite the systems ownership or tools work the description requires and ask the hiring manager to revisit the title before you sign.

Technical Game Designer Jobs: Frequently Asked Questions

Which companies are hiring the most technical game designers?

The companies hiring the most technical game designers right now include Riot Games, IGT, and Akima, with the largest share of openings in California, Washington, and Nevada, based on current listings on Migrate Mate as of November 2026. Demand is concentrated at studios with large live-service titles that require ongoing systems tuning and tooling support.

How many technical game designer jobs are remote?

About 42% of technical game designer openings are fully remote or hybrid as of November 2026, reflecting a shift that accelerated after the industry's broad studio expansions. Systems design and tools scripting roles are the most likely to be posted as remote, while combat or level-specific roles that require hands-on playtesting with a team tend to favor on-site or hybrid arrangements.

How do you become a technical game designer?

Start by building a portfolio of small but complete game systems, ideally using a free engine tier, that demonstrate scripting, balancing, and documentation together. Contribute to game jams or open-source mods to generate shipped examples. Study how published games structure their economy or progression systems, document your analysis, and use that work as a writing sample. Apply to junior or associate roles that specify scripting experience, since those are the most accessible entry points.

Can you get hired as a technical game designer with little experience?

Yes, studios do hire candidates with limited professional experience when the portfolio demonstrates concrete systems work. Focus on prototypes that have downloadable builds, design documents that show your reasoning, and any scripting samples in the engine the studio uses. Roles labeled associate technical game designer or junior technical game designer at mobile and indie studios are the most likely to accept candidates without shipped commercial titles.

What does the technical game designer interview process look like?

Most studios run three to four stages. The first is a recruiter screen covering background and tool familiarity. Next is a portfolio review with a lead or senior designer who asks you to walk through a system you built and explain your decisions. The third stage is a design exercise or take-home test that asks you to design or script a small system from a prompt. Final rounds typically involve a panel with leads from design, engineering, and production.

Where can I find and apply to technical game designer jobs?

You can find and apply to technical game designer jobs on Migrate Mate, which lists current openings from across the United States in one place. Search for roles that match your engine experience and seniority level, then apply directly to each listing that fits your background and the type of game systems work you want to do.

See All 37 Technical Game Designer Jobs

Find roles that match your experience and apply in just a few clicks.

Find Technical Game Designer Jobs