Mid Level Game Designer Jobs
Mid level game designer jobs go to designers ready to own systems or features end to end, make meaningful design decisions with limited oversight, and guide junior teammates through production. Openings are 22% remote or hybrid across Technology & Software, Gaming & Esports, and Media & Entertainment, with Riot Games, IGT, and SpinPlay Games actively hiring at this level now.
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Location:
Reno, NV, US, 89521
Las Vegas, NV, US, 89113
Requisition ID: 19132
IGT, where innovation meets entertainment on a global scale! From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences—powered by world‑class content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership.
Whether it’s spinning reels, placing bets, or enabling secure payments, we turn innovation into impact through disciplined execution and long‑term value creation. With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 jurisdictions worldwide, we operate at scale while staying closely connected to customers we serve. If you’re ready to bring your talent to a team shaping the future of entertainment, your next big move starts here.
Short Description
IGT is a global leader in gaming. We deliver entertaining and responsible gaming experiences for players across all channels and regulated segments, from Lotteries and Gaming Machines to Sports Betting and Digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, our solutions deliver unrivaled gaming experiences that engage players and drive growth. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world and create value by adhering to the highest standards of service, integrity, and responsibility. IGT has approximately 10,500 employees.
Overview
Do you have a passion and compelling vision for creating successful games in the casino gaming industry? IGT is looking for a Game Designer who can inspire teams to create Class 3, land-based slot games across multiple product lines.
Responsibilities
- Develop the technical and creative design vision for slot machines, defining things such as the game mechanics, game flow, game theme, and mathematical aspects of how the game plays
- Lead, collaborate with, and motivate teams of cross-functional disciplines to ensure understanding and proper implementation of the game design
- Manage the product development cycle and create and maintain associated documentation
- Coordinate inputs from a variety of creative and knowledgeable individuals, prioritizing feedback, and communicating outcomes to game teams and leadership
- Be knowledgeable in the gaming industry and game design, using this knowledge to continuously improve not only your own projects but others throughout the studio and company
Work Location: This is a hybrid role onsite at our Reno, Nevada office 2-3 days per week. We can offer domestic relocation assistance if you do not reside in Reno.
Qualifications
Education: Associate or bachelor's degree
Experience:
- 5+ years of professional experience in slot game design or related field
- Brings a relevant portfolio that includes multiple projects in the gaming industry
- Experience leading cross-functional teams and collaborating with others such as product managers, strategists, creatives, account managers and content developers is strongly preferred
- Real-money gaming industry experience is strongly preferred
Preferred Experience: Game math or game design background
Knowledge, Skills, Abilities:
- Knowledge of and passion for land-based slot games and the casino industry, including the current market landscape
- Ability to assess current trends in the gaming industry and anticipate potential shifts
- Conversational ability to interact with technical game contributors supported by knowledge of mathematics, engineering, and art principles
- Knowledge of and experience with various game development workflows and methodologies is strongly preferred
- Ability to work with multiple creative and technical disciplines to create games or products
- Self-starter with the ability to work on multiple projects and willingness to learn
- Excellent written and verbal communication skills as well as organizational skills
Keys to Success
- Building collaborative relationships
- Decision making
- Drive results
- Foster innovation
- Personal energy
- Self-leadership
IGT is committed to sustaining a workforce that reflects the diversity of the global customers and communities we serve and to fostering an inclusive environment where all employees feel valued, respected, and engaged. IGT is an equal opportunity employer and provides equal employment opportunities without regard to race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, veteran status, genetic information, or any other characteristic protected by applicable law. We thank all applicants for their applying; however, only those selected to interview will be contacted.
At IGT, we consider a wide range of factors in determining compensation, including skills, experience, education, and geographic location. These factors may result in variation in starting pay. The estimated starting compensation range for this role is $92,900 – $131,000 USD, based on a good-faith assessment at the time of posting. Actual compensation may vary. IGT complies with all applicable pay transparency and compensation laws and collective bargaining agreements, where applicable.
Base pay is one component of IGT’s total rewards program. Depending on the role, employees may be eligible for bonus or commission opportunities. IGT also offers a comprehensive benefits package, which may include a 401(k) savings plan with company contributions, medical, dental, and vision insurance, life and disability coverage, paid time off, tuition reimbursement, and other wellness programs, subject to eligibility requirements.
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Top Industries Hiring
- Technology & Software
- Gaming & Esports
- Media & Entertainment
Mid Level Game Designer Jobs: Frequently Asked Questions
How do I get a mid level game designer job?
Lead with shipped work. Mid level roles go to designers who can point to features, systems, or mechanics they owned from prototype to release. Your portfolio should show design decisions you made, the reasoning behind them, and the outcome. In applications, emphasize your ability to work independently, communicate trade-offs clearly, and collaborate across disciplines without needing constant direction.
Which companies hire mid level game designers?
Companies hiring mid level game designers right now include Riot Games, IGT, and SpinPlay Games, based on current listings on Migrate Mate as of September 2026. Hiring at this level comes from a wide range of employers, from AAA studios and established mobile publishers to mid-size independent developers with active production pipelines.
Are there remote mid level game designer jobs?
Yes, though availability varies by studio and role type. About 22% of mid level game designer openings are remote or hybrid as of September 2026, making flexible arrangements common at this stage. Systems and UX-focused design roles tend to offer more remote flexibility than positions tied closely to on-site production or live-service operations teams.
How do I move up to a mid level game designer role?
The path from entry level to mid level is built on demonstrated ownership, not just time in seat. Focus on deepening a specialization, whether that is systems design, level design, or UX, and seek out projects where you can drive outcomes rather than execute tasks. Documenting measurable impact, taking initiative on design problems, and earning trust from leads over multiple shipped projects is what makes the transition happen.
Which industries hire the most mid level game designers?
Mid Level game designer roles concentrate in Technology & Software, Gaming & Esports, and Media & Entertainment, based on current listings on Migrate Mate as of September 2026. These sectors maintain the largest ongoing design headcounts because their production cycles, live-service models, or player engagement goals require experienced designers who can own work streams independently and contribute to long-term product roadmaps.