Mid Level Game Designer Jobs
Mid level game designer jobs go to designers ready to own systems or features end to end, make meaningful design decisions with limited oversight, and guide junior teammates through production. Openings are 19% remote or hybrid across Technology & Software, Gaming & Esports, and Media & Entertainment, with Riot Games, Epic Games, and IGT actively hiring at this level now.
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About us
Beast Industries is a multifaceted media and entertainment company founded by Jimmy Donaldson, popularly known as MrBeast, the most watched person in the world. Renowned for revolutionizing digital content creation, Beast Industries encompasses a diverse portfolio of ventures that extend far beyond its origins on YouTube. With a mission to entertain, inspire, and create significant social impact, Beast Industries operates across various domains including digital media, philanthropy, consumer products, and innovative business initiatives. At Beast Industries, we believe in the transformative power of digital media and its potential to entertain, educate, and effect positive change. Our commitment to innovation, creativity, and philanthropy drives us to explore new frontiers, create unforgettable experiences, and build a legacy that inspires future generations.
Game Designer (Experience & Systems)
About the Role
We're looking for an exceptional Game Designer to help build the most fun and engaging consumer app in the world. This is not a traditional game design role. You'll design the mechanics, UI, UX, progression, and reward systems that power games and interactive experiences. You'll think deeply about how players discover, learn, play, compete, and come back. You'll work across original games, tournaments, quests, and social experiences, partnering closely with Product, Design, Engineering, Data Science, and Creative. We're looking for someone who has shipped games, has outstanding product instincts, and understands what makes games genuinely fun. Someone who loves elegant mechanics, intuitive UX, and memorable moments not manipulative monetization. And because a meaningful part of our audience is young, we design experiences that are safe, fair, and fun for everyone on purpose, from the start.
- Design game mechanics and the systems around them: progression, quests, achievements, tournaments, leaderboards, collectibles, and in-game economies that are simple to learn and rewarding to master.
- Own the end-to-end player experience: onboarding, tutorials, HUDs, menus, rewards, and game flows, building the interaction patterns that keep every game feeling consistent.
- Design the moments of delight, interaction, animation, feedback, and reward presentation that give our games their feel.
- Communicate ideas through wireframes, user flows, and interactive prototypes, then playtest and iterate fast on player feedback and product metrics.
- Partner daily with Product Designers, Motion Designers, Engineers, Artists, and Data Scientists to bring ideas to life.
- Review and collaborate with external game studios to raise the quality of gameplay and player experience across the ecosystem.
We're Looking For
- You've designed and shipped games players genuinely loved, 5+ years of experience, but we weigh what you've shipped over how long you've been shipping.
- Experience designing both game mechanics and player UX/UI, with excellent visual and interaction design instincts.
- Strong understanding of player psychology, engagement, progression, retention, and game feel.
- Polished wireframes, mockups, and prototypes in Figma or similar tools.
- Strong systems thinking and the ability to balance interconnected gameplay mechanics.
- Comfortable using data to validate ideas while maintaining strong creative intuition.
- Excellent communication and collaboration across design, engineering, product, and creative.
Bonus Points
- Experience designing multiplayer, live-service, or social games.
- Experience balancing virtual economies and progression systems.
- Experience designing all-ages or age-appropriate experiences kids and families are part of our world, and we build for them deliberately.
- Familiarity with Unity, Unreal, Godot, or similar game engines.
- Experience designing for mobile-first experiences.
- Passion for YouTube creators, MrBeast, and building products for millions of users.
What Success Looks Like
- Players immediately understand how to play and want to keep coming back.
- Every interaction feels intuitive, rewarding, and polished.
- Game mechanics are engaging without relying on exploitative monetization.
- You develop a recognizable gameplay style that is fun, social, accessible, and uniquely "Beast."
The Kind Of Person Who Thrives Here
You have a deep obsession with the core of what makes games fun. You analyze the world's best games to grasp their underlying principles rather than just copying them. You value mechanics, UX, motion, and game feel as a single, cohesive experience. You can whiteboard a concept by morning, build a Figma prototype by afternoon, and iterate based on real playtest feedback before the day is done. You believe engagement should be earned through mastery, surprise, and elegant design never through dark patterns or exploitative monetization strategies. If you have shipped experiences that players truly love and want to help redefine interactive entertainment alongside a massive global creator brand, we should talk.
Benefits
The Perks, Why Work On the MrBeast Team
We are redefining what entertainment and storytelling look like at global scale. Every piece of content we publish reaches millions and influences culture in real time. This is your opportunity to lead the team that decides how those moments come to life across every screen.
- Competitive Salary
- Generous Medical (Blue Cross Blue Shield), Dental, Vision and company-paid Life Insurance
- Company contributions to employee Health Savings Accounts (HSA)
- 401k Plan with Safe Harbor company-matching
- Flexible vacation policy and paid company holidays
- Company-provided technology package
- Relocation assistance where applicable, including travel and company-provided housing for the first 90 days
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Who's Hiring



Top Industries Hiring
- Technology & Software10
- Gaming & Esports4
- Media & Entertainment4
- Distribution & Wholesale1
Mid Level Game Designer Jobs: Frequently Asked Questions
How do I get a mid level game designer job?
Lead with shipped work. Mid level roles go to designers who can point to features, systems, or mechanics they owned from prototype to release. Your portfolio should show design decisions you made, the reasoning behind them, and the outcome. In applications, emphasize your ability to work independently, communicate trade-offs clearly, and collaborate across disciplines without needing constant direction.
Which companies hire mid level game designers?
Companies hiring mid level game designers right now include Riot Games, Epic Games, and IGT, based on current listings on Migrate Mate as of August 2026. Hiring at this level comes from a wide range of employers, from AAA studios and established mobile publishers to mid-size independent developers with active production pipelines.
Are there remote mid level game designer jobs?
Yes, though availability varies by studio and role type. About 19% of mid level game designer openings are remote or hybrid as of August 2026, making flexible arrangements common at this stage. Systems and UX-focused design roles tend to offer more remote flexibility than positions tied closely to on-site production or live-service operations teams.
How do I move up to a mid level game designer role?
The path from entry level to mid level is built on demonstrated ownership, not just time in seat. Focus on deepening a specialization, whether that is systems design, level design, or UX, and seek out projects where you can drive outcomes rather than execute tasks. Documenting measurable impact, taking initiative on design problems, and earning trust from leads over multiple shipped projects is what makes the transition happen.
Which industries hire the most mid level game designers?
Mid Level game designer roles concentrate in Technology & Software, Gaming & Esports, and Media & Entertainment, based on current listings on Migrate Mate as of August 2026. These sectors maintain the largest ongoing design headcounts because their production cycles, live-service models, or player engagement goals require experienced designers who can own work streams independently and contribute to long-term product roadmaps.