Texture Artist Jobs
Texture Artist jobs are open across video games, film and VFX, animation, and architectural visualization, covering specializations in PBR texturing, hand-painted art, and procedural workflows, from junior to senior and lead levels. Find a role that fits below and apply directly.
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Hiring Seasonal Superstars!
Seasonal work with possibility of moving to PT!
You're going to LOVE it here!
Are you excited to share your Texas pride with visitors from around the world?
Are you passionate about providing excellence in customer service?
We are looking for the best of the best service-focused supervisor to join our Art-K-Texture store at Dallas-Fort Worth International Airport. Architecture-inspired apparel and artfully inspired jewelry enhance a look while kitchenware, local artwork, pottery, photography, and more offer memorable home decor. Exploration and gadgets include interactive items that engage curiosity as the literary corner offers a peaceful place to reflect and browse the nice assortment of books and paper products. Art-K-Texture is specialty retail at its finest, brought to DFW by Love from USA Group, Inc.
This company follows all EEOC guidance and federal and state laws following background screening.
Duties and Responsibilities:
- Interacting with customers, giving them product suggestions and communicating promotions to everyone.
- Completing all the assigned tasks by the manager.
- Ringing sales accurately and efficiently on the cash register.
- Opening and closing the store, overseeing operations in the manager's absence
- Maintaining visual presentation and recovery standards throughout shift by assisting in folding and straightening projects.
- Assisting with the processing of daily deliveries and properly placing the merchandise on the sales floor or back stock, as directed by the manager.
- Consistently meeting service standards with every customer.
- Contributing positively to create a fun, upbeat, friendly environment within the store for both customers and fellow associates.
Skills and Specifications
- Good verbal communication skills.
- Strong interpersonal skills for interacting with customers.
- Great team player and have the ability to meet assigned tasks and goals.
Education and Qualifications
- High school degree, diploma, or a GED equivalent qualification from a certified institution.
- Ability to lift a minimum of 25 pounds.
- Ability to stand for long periods of time (minimum of 4 hours).
Please submit resume for immediate consideration.
We would love to hear from you!
Pay: From $18.00 per hour
Benefits:
- Employee discount
- Flexible schedule
Work Location: In person
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Find Texture Artist JobsTexture Artist Job Market
Who's Hiring


What Employers Look For
The qualifications that appear most often in texture artist jobs.
- Proficiency in Substance 3D Painter and Substance 3D Designer for PBR texture creation
- Strong understanding of physically based rendering workflows and material properties
- Experience with UV unwrapping, texel density management, and texture optimization for real-time engines
- Portfolio demonstrating shipped or production-quality texture work across multiple asset types
- Familiarity with game engines such as Unreal Engine or Unity for in-engine material review
- Ability to interpret and match style guides and concept art with minimal direction
Tips for Your Texture Artist Job Search
Tailor your portfolio to the studio's style
Before applying, study the studio's shipped titles or produced work and lead your portfolio with textures that match their aesthetic. A PBR-heavy AAA studio and a hand-painted mobile studio are looking for entirely different things, so a one-size-fits-all reel will cost you callbacks.
List every texturing tool by name
Job listings for texture artists screen by software, so name every tool you use: Substance 3D Painter, Designer, Mari, Photoshop, ZBrush, and any game-engine material editors. Burying tools in a summary paragraph rather than a dedicated skills line causes ATS filters to miss your application entirely.
Apply early to roles that fit
Migrate Mate lists texture artist openings from across the United States in one place, so you can find roles that match and apply directly to each listing.
Show wireframes and texel density breakdowns
Including a texel density breakdown or wireframe overlay alongside your final renders signals technical discipline, not just artistic skill. Hiring leads in games and film specifically look for candidates who understand polygon budgets and UV optimization, not just surface aesthetics.
Prepare a live art test strategy
Most texture artist pipelines include a timed art test, often with a provided mesh and style guide. Practice recreating reference materials from scratch within a set time, and always ask upfront whether the test is paid, what format the deliverables require, and whether you retain ownership.
Negotiate using pipeline fit, not just titles
When discussing compensation, anchor your ask to the specific pipeline skills you bring, such as experience with the studio's exact engine or a proprietary shader workflow. Framing your value around reducing ramp-up time is more persuasive than citing years of experience alone.
Texture Artist Jobs: Frequently Asked Questions
Which companies are hiring the most texture artists?
Anton Paar USA, Kit Homebuilders, and STANDEX are hiring the most texture artists right now, with openings concentrated in Idaho, Texas, and Nevada, based on current listings on Migrate Mate as of November 2026. Demand tends to cluster around major game development studios and VFX houses.
How many texture artist jobs are remote?
About 25% of texture artist openings are fully remote or hybrid as of November 2026, reflecting the asset-based nature of the work. Roles focused on environment texturing and prop work tend to be the most remote-friendly, while positions embedded in a live production or engine-review pipeline are more likely to require on-site presence.
How do you become a texture artist?
Start by learning the core PBR workflow using industry-standard tools such as Substance 3D Painter and a game engine for real-time preview. Build a focused portfolio with a range of asset types, including characters, props, and environments. Study color theory, material science, and reference photography to ground your work in real-world surface behavior. Many working texture artists are self-taught or completed focused art programs rather than four-year degrees.
How do you get hired as a texture artist with little experience?
Focus your portfolio on quality over quantity, ideally two to three assets textured to a production-quality standard in a recognizable style. Recreate textures from a shipped game you admire, then submit your breakdown alongside the final render to show your process. Junior roles in mobile games, indie studios, and outsource companies are the most accessible entry points and often accept candidates without shipped titles.
What does the texture artist interview process look like?
Most studios begin with a portfolio review, often conducted by a lead artist or art director who will ask you to walk through your process and tool choices for specific assets. A timed or take-home art test follows, typically providing a mesh and style reference. Final rounds involve a team culture conversation and sometimes a live feedback session where you iterate on work in real time.
Where can I find and apply to texture artist jobs?
You can find and apply to texture artist jobs on Migrate Mate, which lists current openings from studios and production companies across the United States. Find roles that match your experience level and specialization, then apply directly to each listing from the page.
See All 8 Texture Artist Jobs
Find roles that match your experience and apply in just a few clicks.
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