H-1B Visa 3D Environment Artist Jobs
3D Environment Artist jobs at H-1B visa sponsoring employers require a bachelor's degree in a directly related field like game design, computer graphics, or digital arts. Employers file an LCA with DOL and an I-129 petition with USCIS, locking in your worksite, role, and prevailing wage before you start.
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Location: Cambridge, MA
Who YOU are and what You can become:
Do you enjoy creating detailed 3D art and bringing virtual environments to life? We are looking for a hands-on 3D Artist to create game-ready vehicles, props, and terrains for our modeling, training, and simulation software. You will combine strong visual skills with technical knowledge to build assets that look compelling and perform well in real-time, distributed simulation environments.
Location: Boston or Orlando is preferred. Candidates with outstanding qualifications can be considered for remote work in the United States.
Who WE are and where WE are going:
MAK Technologies (MAK) develops commercial off-the-shelf 3D modeling, training, and simulation software that helps users link, simulate, and visualize their world. MAK’s primary users are in the aerospace, defense, and transportation industries, yet its products and services can help customers anywhere modeling and simulation is needed to train, plan, analyze, experiment, prototype, and demonstrate. MAK’s customers include the top ten defense integrators in the world along with hundreds of companies in Defense, Air Traffic Management, Command & Control, and Homeland Security. MAK also develops training solutions for the United States and International militaries to address individual and collective training. MAK is dedicated to serving its customers by building flexible products, offering superior technical support, and innovating new ways to enhance readiness through uniquely tailored training solutions.
What YOU will do:
You will work with artists and engineers to create and integrate 3D content for complex simulation systems. You will develop game-ready assets, configure them in MAK’s proprietary software, and build terrains using commercial and in-house tools.
In This Role, You Will:
- Create game-ready 3D art assets, including vehicles such as tanks, helicopters, and planes, and props such as buildings and other environmental features.
- Configure and integrate art assets in MAK’s proprietary software.
- Build terrains using commercial and in-house tools.
- Collaborate in a team environment to enhance productivity and meet project deadlines.
What YOU need:
Required:
- Bachelor’s degree in Graphics or equivalent related experience.
- Proficiency in 3ds Max or Maya, Photoshop, and Substance Painter.
- Familiarity with low- and high-poly modeling.
- Ability to create textures and effects maps, preferably in a PBR (Physically Based Rendering) pipeline.
- Strong visual art skills.
- Ability to work independently, manage priorities, and take a proactive approach.
- Basic understanding of coding, scripting, and computers.
Preferred:
- Experience with Presagis Creator, Presagis Terra Vista, UV Layout, ZBrush, and MotionBuilder.
- Knowledge of and experience creating VFX (Visual Effects) particle systems and animations.
- Experience with character animation and rigging.
- Understanding of GIS (Geographic Information Systems) data and tools, including experience creating and working with GIS data using QGIS and Global Mapper.
- Knowledge of rendering systems, including scene graphs, lighting, draw calls, and shaders.
- Experience with DI Guy motion editor and working with .psfx files in DI Guy.
- In-depth knowledge of military vehicles.
- Defense contractor or military experience.
YOU get more than Just compensation with US:
MAK Technologies, Inc. considers several factors when extending job offers, including but not limited to candidates’ key skills, relevant work experience, education/training/certification, job level, and work location. (The wage range listed above is reflective of all geographic work locations where this position may be based and may not reflect the local market salary range.)
Base salary is only one component of our competitive Total Rewards package.
- Annual bonus incentive
- 401K with company match
- Medical/Dental/Vision Insurance
- Disability
- PTO
- Life and Accidental Death Insurance
- Development and Career Growth Opportunities
Equal Opportunity
It takes diverse talent to solve real-world problems. MAK Technologies, Inc. is deeply committed to building a workplace community where inclusion is valued, and everyone feels welcomed. We’re proud to consider all qualified applicants for employment without regard to race, color, religion, sex, pregnancy, family status, marital status, sexual orientation, national origin, disability, age, or veteran status, or any other legally protected grounds. So, bring us your personal experience, your perspectives, and your background. It’s through our differences that innovative changes are made.
Reasonable Accommodations
MAK Technologies, Inc. is committed to providing reasonable accommodations to qualified individuals with disabilities in the employment application process. To request an accommodation, please contact our Recruitment Team at recruiting@mak.com.
MAK Technologies offers excellent benefits, including a casual work environment, company-paid medical / dental / life / disability insurance, excellent 401(k) match, and generous paid time off. MAK is conveniently located in Research Park and is an Equal Opportunity Employer.
It takes diverse talent to solve real-world problems. MAK Technologies is deeply committed to building a workplace community where inclusion is valued, and everyone feels welcomed. We’re proud to consider all qualified applicants for employment regardless of race, color, religion, sex, pregnancy, family status, marital status, sexual orientation, national origin, disability, age, veteran status, or any other legally protected grounds. So bring us your personal experience, your perspectives, and your background. It’s through our differences that innovative changes are made.
MAK is an Equal Opportunity Employer.
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Get Access To All JobsTips for Finding H-1B Visa Sponsorship in 3D Environment Artist
Frame your portfolio around degree-level skills
H-1B specialty occupation approval hinges on your role requiring a bachelor's degree in a specific field. Organize your portfolio to foreground technical skills tied to your degree, such as procedural generation, shader development, or engine-specific pipelines, not just artistic output.
Look up prevailing wages before negotiating
Your employer must certify your salary meets the DOL prevailing wage for your SOC code and worksite location. Run your job title and city through the OFLC Wage Search before you receive an offer so you know the floor going in.
Target studios with dedicated H-1B filing history
Use Migrate Mate to find 3D Environment Artist roles at employers with verified H-1B LCA filing history, so you're not discovering mid-process that a studio has never sponsored before and isn't set up to start.
Confirm your worksite is on the certified LCA
If you'll work on-site at a client studio, publisher office, or second location, each worksite needs its own certified LCA before you work there. Flag multi-location arrangements with your employer early so USCIS filing reflects every worksite.
Verify your SOC code matches your actual duties
Employers commonly file 3D Environment Artist roles under SOC codes for Multimedia Artists or Special Effects Artists. Check the O*NET profile for each code and confirm the listed tasks match what you'll actually do, since a mismatch can trigger an RFE from USCIS.
Use premium processing if your start date is firm
If a studio needs you on a production timeline with a fixed start date, ask your employer to file with premium processing. USCIS targets a 15-business-day adjudication window, which is critical when a game release or project milestone drives your hire date.
H-1B Visa 3D Environment Artist: Frequently Asked Questions
Does a 3D Environment Artist role qualify as an H-1B specialty occupation?
Yes, 3D Environment Artist roles typically qualify as a specialty occupation when the position requires a bachelor's degree in a directly related field such as game design, computer science, digital arts, or computer graphics. The key is that the employer's job requirements and your duties must reflect genuine degree-level technical work, including tasks like procedural asset creation, engine integration, or shader development, rather than purely artistic output with no technical foundation.
Which employers sponsor H-1B visas for 3D Environment Artists?
Major game studios, visual effects houses, architectural visualization firms, and XR development companies are the most active H-1B sponsors for environment artist roles. Migrate Mate lists employers with verified H-1B LCA filing history for these roles, so you can focus your applications on studios that have already navigated the sponsorship process and are set up to file again.
How long does H-1B status last for a 3D Environment Artist?
USCIS grants H-1B status for up to three years initially, with an extension available for up to six years total. Beyond six years, extensions are possible only if you have an approved immigrant visa petition or a pending labor certification that has been filed for at least 365 days. There is no automatic indefinite renewal tied to continued employment.
What happens to my H-1B status if I move to a new studio or project location?
Your employer must file an amended H-1B petition with USCIS before you work at a new worksite not covered by your original certified LCA. Each location requires its own LCA filed with DOL. This matters frequently for environment artists who may rotate between a studio's main office and a publisher or client site during production cycles.
What degree or credential do I need to support an H-1B petition as a 3D Environment Artist?
You need a bachelor's degree or higher in a field directly related to the position, typically game design, computer graphics, digital arts, computer science, or fine arts with a technical concentration. If your degree is from outside the United States, a credential evaluation from a NACES-member organization can establish U.S. equivalency. USCIS may also accept a combination of a lower-level degree and substantial specialized work experience under its three-for-one equivalency rule.