Mid Level Technical Game Designer Jobs
Mid level technical game designer jobs go to designers ready to own systems end to end, mentor junior colleagues, and drive gameplay decisions with limited oversight. Roles cover on-site, remote, and hybrid settings across Technology & Software, Gaming & Esports, and Media & Entertainment, with employers like Riot Games, IGT, and SpinPlay Games hiring at this level now.
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Location:
Reno, NV, US, 89521
Las Vegas, NV, US, 89113
Requisition ID: 19132
IGT, where innovation meets entertainment on a global scale! From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences—powered by world‑class content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership.
Whether it’s spinning reels, placing bets, or enabling secure payments, we turn innovation into impact through disciplined execution and long‑term value creation. With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 jurisdictions worldwide, we operate at scale while staying closely connected to customers we serve. If you’re ready to bring your talent to a team shaping the future of entertainment, your next big move starts here.
Short Description
IGT is a global leader in gaming. We deliver entertaining and responsible gaming experiences for players across all channels and regulated segments, from Lotteries and Gaming Machines to Sports Betting and Digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, our solutions deliver unrivaled gaming experiences that engage players and drive growth. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world and create value by adhering to the highest standards of service, integrity, and responsibility. IGT has approximately 10,500 employees.
Overview
Do you have a passion and compelling vision for creating successful games in the casino gaming industry? IGT is looking for a Game Designer who can inspire teams to create Class 3, land-based slot games across multiple product lines.
Responsibilities
- Develop the technical and creative design vision for slot machines, defining things such as the game mechanics, game flow, game theme, and mathematical aspects of how the game plays
- Lead, collaborate with, and motivate teams of cross-functional disciplines to ensure understanding and proper implementation of the game design
- Manage the product development cycle and create and maintain associated documentation
- Coordinate inputs from a variety of creative and knowledgeable individuals, prioritizing feedback, and communicating outcomes to game teams and leadership
- Be knowledgeable in the gaming industry and game design, using this knowledge to continuously improve not only your own projects but others throughout the studio and company
Work Location: This is a hybrid role onsite at our Reno, Nevada office 2-3 days per week. We can offer domestic relocation assistance if you do not reside in Reno.
Qualifications
Education: Associate or bachelor's degree
Experience:
- 5+ years of professional experience in slot game design or related field
- Brings a relevant portfolio that includes multiple projects in the gaming industry
- Experience leading cross-functional teams and collaborating with others such as product managers, strategists, creatives, account managers and content developers is strongly preferred
- Real-money gaming industry experience is strongly preferred
Preferred Experience: Game math or game design background
Knowledge, Skills, Abilities:
- Knowledge of and passion for land-based slot games and the casino industry, including the current market landscape
- Ability to assess current trends in the gaming industry and anticipate potential shifts
- Conversational ability to interact with technical game contributors supported by knowledge of mathematics, engineering, and art principles
- Knowledge of and experience with various game development workflows and methodologies is strongly preferred
- Ability to work with multiple creative and technical disciplines to create games or products
- Self-starter with the ability to work on multiple projects and willingness to learn
- Excellent written and verbal communication skills as well as organizational skills
Keys to Success
- Building collaborative relationships
- Decision making
- Drive results
- Foster innovation
- Personal energy
- Self-leadership
IGT is committed to sustaining a workforce that reflects the diversity of the global customers and communities we serve and to fostering an inclusive environment where all employees feel valued, respected, and engaged. IGT is an equal opportunity employer and provides equal employment opportunities without regard to race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, veteran status, genetic information, or any other characteristic protected by applicable law. We thank all applicants for their applying; however, only those selected to interview will be contacted.
At IGT, we consider a wide range of factors in determining compensation, including skills, experience, education, and geographic location. These factors may result in variation in starting pay. The estimated starting compensation range for this role is $92,900 – $131,000 USD, based on a good-faith assessment at the time of posting. Actual compensation may vary. IGT complies with all applicable pay transparency and compensation laws and collective bargaining agreements, where applicable.
Base pay is one component of IGT’s total rewards program. Depending on the role, employees may be eligible for bonus or commission opportunities. IGT also offers a comprehensive benefits package, which may include a 401(k) savings plan with company contributions, medical, dental, and vision insurance, life and disability coverage, paid time off, tuition reimbursement, and other wellness programs, subject to eligibility requirements.
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Mid Level Technical Game Designer Jobs: Frequently Asked Questions
How do I get a mid level technical game designer job?
Position yourself around ownership, not just contribution. Highlight shipped titles where you led a system, mechanic, or feature from design through implementation. Emphasize your fluency with scripting or engine tools, your ability to collaborate with engineers without hand-holding, and any experience giving feedback to junior designers. Applications that show concrete deliverables and design rationale consistently outperform those that only list responsibilities.
Which companies hire mid level technical game designers?
Companies hiring mid level technical game designers right now include Riot Games, IGT, and SpinPlay Games, based on current listings on Migrate Mate as of November 2026. Hiring at this level comes from a wide range of studios and publishers, from independent developers with lean teams to large-scale operations that need designers who can operate autonomously across complex pipelines.
Are there remote mid level technical game designer jobs?
Yes, though availability varies by studio size and project phase. About 25% of mid level technical game designer openings are remote or hybrid as of November 2026, reflecting how much of the design and prototyping workflow has moved to distributed tools. Studios hiring remotely at this level typically expect strong async communication skills and self-directed project management.
How do I move up to a mid level technical game designer role?
The path from junior to mid level is built on progressively deeper ownership. Early in your career, focus on mastering the technical tools your studio uses, scripting or editor workflows, and understanding how design decisions ripple into engineering and production. Over time, take on full features rather than tasks, seek feedback on your design rationale, and document the measurable impact of your work on player experience or team efficiency.
Which industries hire the most mid level technical game designers?
Mid Level technical game designer roles concentrate in Technology & Software, Gaming & Esports, and Media & Entertainment, based on current listings on Migrate Mate as of November 2026. These sectors drive hiring because they depend on designers who can bridge creative intent and technical execution, a combination that becomes especially valuable as projects scale in scope and team complexity.