Mid Level Artist Assistant Jobs
Mid level artist assistant jobs go to candidates ready to own projects end to end, mentor junior staff, and make creative and logistical decisions with limited oversight. Openings are spread across on-site, hybrid, and remote settings in Staffing & Recruiting, Technology & Software, and Gaming & Esports, with Riot Games, Ursus, and Yotta Games hiring at this level now.
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Why Join Us
Yotta’s huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well-resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world.
Responsibilities
Yotta is in the process of staffing up the R&D team located in Los Angeles, with talented game professionals to build our first AAA open world game project. We are looking for a talented and experienced lighting expert who will report to the game director and collaborate with other teams like the cinematics team and technical art team to help create a highly immersive game environment and cutscenes.
What You'll Be Doing:
- Create lighting for all game world environments when taking into account the requirements of gameplay, game narrative and game feel
- Collaborate with different team members such as level, mission, and narrative designers to present the perfect visuals and the resulting player experience
- Adjust in-game lighting according to the art directions and the requests of artists
- Make use of lighting system tools to streamline processes
- Create lighting for cutscenes, working alongside the Cinematic Director
- Teach other team members about the finer points of lighting in AAA game design
Qualifications
We Expect You To Have:
- Over 5 years working experience in lighting
- Participated in the production of at least 2 shipped AAA games in lighting role
- Familiarity with Unreal Engine 5 and 3D softwares, especially Lumen in UE5
- Deep knowledge base in the art of lighting, including the use of light, color, source, brightness, and shadow
- In-depth knowledge of the latest developments in lighting tech, with experience in various lighting techniques and tools
- Highly self-motivated, great communication skills and team spirit
- Passion for the game industry
Even Better If You Have:
- Experience working with international teams in different time zones
Additional Information
- Hybrid role based in El Segundo (Monday, Wednesday & Thursday on-site)
- Working hours: 11am – 8pm (including one-hour break)
- Salary: 100-140k/year depending on experience.
Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.
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Who's Hiring



Top Industries Hiring
- Staffing & Recruiting
- Technology & Software
- Gaming & Esports
- Media & Entertainment
Mid Level Artist Assistant Jobs: Frequently Asked Questions
How do I get a mid level artist assistant job?
Position yourself by leading with concrete examples of projects you owned from start to finish, not just tasks you completed. Highlight work where you coordinated across teams, solved production problems independently, or supported a lead artist without close supervision. A portfolio that shows range and depth matters more than credentials, so make sure each piece reflects the scope and complexity employers expect at this level.
Which companies hire mid level artist assistants?
Companies hiring mid level artist assistants right now include Riot Games, Ursus, and Yotta Games, based on current listings on Migrate Mate as of November 2026. At this level, hiring tends to come from studios, production companies, galleries, and creative agencies that need someone who can operate with real autonomy on active projects.
Are there remote mid level artist assistant jobs?
Yes, though availability depends on the type of work involved. About 60% of mid level artist assistant openings are remote or hybrid as of November 2026, with fully remote roles more common in digital, design, and post-production contexts. Roles requiring hands-on studio work, physical materials, or on-set presence are typically on-site.
How do I move up to a mid level artist assistant role?
Moving from entry level to mid level takes a deliberate shift from completing assigned tasks to owning outcomes. Build that case by seeking out projects where you can lead a full workflow, documenting measurable contributions, and developing a specialty within your discipline. Employers promoting or hiring into mid level roles want to see evidence of independent judgment and the ability to support or guide less experienced team members.
Which industries hire the most mid level artist assistants?
Mid Level artist assistant roles concentrate in Staffing & Recruiting, Technology & Software, and Gaming & Esports, based on current listings on Migrate Mate as of November 2026. These sectors tend to drive mid level hiring because they run ongoing creative productions that require experienced support staff who can handle complex tasks without constant direction.