Cloud Engineer Jobs at Roblox with Visa Sponsorship
Roblox builds cloud infrastructure at a scale few companies match, and Cloud Engineer roles here sit at the intersection of distributed systems, real-time platforms, and global deployment. Roblox has a consistent track record of sponsoring international engineers across multiple visa categories for this function.
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INTRODUCTION
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
ROLE AND RESPONSIBILITIES
As a Principal Software Engineer on the Fleet Management team, you will lead the systems that provision and rebuild Roblox's global fleet across bare metal and cloud. This team owns provisioning, and MAPI, the global Machine API that turns raw capacity into production-ready infrastructure in minutes, across hundreds of thousands of machines on-prem and cloud environments, including new GPU and new AI infrastructure. You will shape the technical direction for this critical compute platform and unify diverse hardware and environment-specific workflows behind MAPI and drive large-scale maintenance operations like firmware updates and hardware tuning.
You Will
- Lead the Machine Bootstrap pod in building and evolving provisioning and fleet management at massive scale.
- Architect and extend MAPI, the unified Machine API that abstracts bare-metal, GPU hosts, and cloud instances behind a single global interface.
- Ship fleet-wide maintenance operations (BIOS updates, firmware updates, configuration changes) to hundreds of thousands of machines through MAPI.
- Drive best-in-class provisioning performance, minutes to fully rebuild a machine from scratch.
- Evaluate and integrate new hardware platforms including GPU servers and AI accelerators into the provisioning pipeline.
- Collaborate across Compute, Networking, and Cloud teams on the full machine lifecycle from rack-and-stack to production.
BASIC QUALIFICATIONS
- 8+ years of experience with strong expertise in distributed systems and infrastructure.
- Bachelor's degree in computer science or equivalent field.
- Strong proficiency in Go, C/C++, Rust or other system level programming languages.
- Experience building and operating large-scale distributed systems that other engineering teams depend on.
- Familiarity with bare-metal concepts (PXE/iPXE, DHCP, BMC/IPMI/Redfish, OS imaging) is a plus; deep low-level systems experience is a bonus, not a requirement.
- Interest in modern server hardware including GPU servers, AI accelerators, and cloud infrastructure.
- A track record of building high-performance automation at fleet scale and reducing toil through developer-friendly APIs.
COMPENSATION
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
- Annual Salary Range: $295,250—$345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

INTRODUCTION
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
ROLE AND RESPONSIBILITIES
As a Principal Software Engineer on the Fleet Management team, you will lead the systems that provision and rebuild Roblox's global fleet across bare metal and cloud. This team owns provisioning, and MAPI, the global Machine API that turns raw capacity into production-ready infrastructure in minutes, across hundreds of thousands of machines on-prem and cloud environments, including new GPU and new AI infrastructure. You will shape the technical direction for this critical compute platform and unify diverse hardware and environment-specific workflows behind MAPI and drive large-scale maintenance operations like firmware updates and hardware tuning.
You Will
- Lead the Machine Bootstrap pod in building and evolving provisioning and fleet management at massive scale.
- Architect and extend MAPI, the unified Machine API that abstracts bare-metal, GPU hosts, and cloud instances behind a single global interface.
- Ship fleet-wide maintenance operations (BIOS updates, firmware updates, configuration changes) to hundreds of thousands of machines through MAPI.
- Drive best-in-class provisioning performance, minutes to fully rebuild a machine from scratch.
- Evaluate and integrate new hardware platforms including GPU servers and AI accelerators into the provisioning pipeline.
- Collaborate across Compute, Networking, and Cloud teams on the full machine lifecycle from rack-and-stack to production.
BASIC QUALIFICATIONS
- 8+ years of experience with strong expertise in distributed systems and infrastructure.
- Bachelor's degree in computer science or equivalent field.
- Strong proficiency in Go, C/C++, Rust or other system level programming languages.
- Experience building and operating large-scale distributed systems that other engineering teams depend on.
- Familiarity with bare-metal concepts (PXE/iPXE, DHCP, BMC/IPMI/Redfish, OS imaging) is a plus; deep low-level systems experience is a bonus, not a requirement.
- Interest in modern server hardware including GPU servers, AI accelerators, and cloud infrastructure.
- A track record of building high-performance automation at fleet scale and reducing toil through developer-friendly APIs.
COMPENSATION
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
- Annual Salary Range: $295,250—$345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
See all 49+ Cloud Engineer at Roblox jobs
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Get Access To All JobsTips for Finding Cloud Engineer Jobs at Roblox Jobs
Align your experience with Roblox's infrastructure scale
Roblox runs one of the largest real-time cloud platforms in the world. Emphasize hands-on experience with distributed systems, Kubernetes, or large-scale cloud orchestration on your resume rather than general DevOps exposure.
Target roles that map to specialty occupation criteria
USCIS requires Cloud Engineer positions to qualify as specialty occupations requiring a bachelor's degree or higher in a specific technical field. Roles emphasizing systems architecture, cloud security, or infrastructure engineering carry a stronger specialty occupation argument than general IT support.
Ask about Labor Condition Application timing during offer negotiation
Your employer must file a certified LCA with the DOL before USCIS can process your H-1B petition. Ask Roblox's immigration team early whether LCA filing is handled in-house or through outside counsel, so you can plan your start date realistically.
Use Migrate Mate to filter open Cloud Engineer roles at Roblox by visa type
Sponsorship availability varies by role and team even within one company. Migrate Mate lets you filter Roblox's open Cloud Engineer positions by the visa categories they actively sponsor, saving you from applying to roles that won't move forward.
Factor OPT and grace period timelines into your offer window
If you're on F-1 OPT, you have a 60-day grace period after your employment ends. Roblox's H-1B filing cycle follows the April 1 USCIS cap-subject window, so map your OPT expiration against that timeline before accepting an offer with a delayed start date.
Cloud Engineer at Roblox jobs are hiring across the US. Find yours.
Find Cloud Engineer at Roblox JobsFrequently Asked Questions
Does Roblox sponsor H-1B visas for Cloud Engineers?
Yes, Roblox sponsors H-1B visas for Cloud Engineer roles. The process requires your employer to file a certified Labor Condition Application with the DOL before submitting the H-1B petition to USCIS. For cap-subject petitions, the April 1 filing window applies, so offer timing matters significantly if you're entering the lottery cycle for the first time.
Which visa types does Roblox commonly use for Cloud Engineer roles?
Roblox sponsors a range of nonimmigrant and immigrant visa categories for Cloud Engineers, including H-1B, E-3 for Australian citizens, TN for Canadian and Mexican nationals, H-1B1 for Chilean and Singaporean nationals, and F-1 OPT for recent graduates. Green Card sponsorship through EB-2 and EB-3 classifications is also available for eligible employees on longer-term tracks.
What qualifications and experience does Roblox expect for Cloud Engineer roles?
Roblox's Cloud Engineer roles generally require a bachelor's degree or higher in computer science, electrical engineering, or a closely related technical field. Practical experience with cloud platforms such as AWS, GCP, or Azure, along with skills in infrastructure automation, container orchestration, and distributed systems design, aligns well with the scope of work their engineering teams manage at scale.
How do I apply for Cloud Engineer jobs at Roblox?
You can browse and apply for Cloud Engineer roles at Roblox through Migrate Mate, which filters open positions by visa sponsorship type so you can confirm eligibility before applying. Once you identify a role, apply directly through Roblox's careers portal. Prepare for a technical interview process that typically includes systems design and infrastructure problem-solving rounds specific to large-scale cloud environments.
How do I plan my timeline if I need Roblox to file an H-1B before my current status expires?
Map your current status end date against the H-1B cap filing window, which opens April 1 each year for an October 1 start. If your OPT or other status expires before October 1, ask Roblox about cap-exempt H-1B options or whether a bridge through a cap-exempt employer is feasible. USCIS premium processing reduces the adjudication window to roughly 15 business days and is worth requesting if your timeline is tight.
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