Product Engineering Manager Jobs at Roblox with Visa Sponsorship
Product Engineering Manager jobs at Roblox involve leading platform, infrastructure, and game technology teams building products used by hundreds of millions of people. The company has a consistent track record of sponsoring work visas for engineering leadership roles, making it a realistic target for international candidates at this level.
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INTRODUCTION
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Senior Director, Generative AI
About the Role
Roblox Build is our generative creation product, the platform where creators design, build, and publish 3D experiences. We are looking for a Senior Director of Generative AI to lead the Applied AI organization inside Build, responsible for turning state-of-the-art foundation models into high-quality, reliable creation systems at Roblox scale. This leader will own the full applied AI stack: model strategy and routing, model adaptation and fine-tuning, code generation (CodeGen), 3D layout generation (LayoutGen), and the evaluation science and infrastructure that tells us what actually works.
You Will
- Own model strategy and routing for Build. Design and build an intelligent model layer that selects the right model for each creation task based on quality, capability, latency, cost, and safety, leveraging both frontier models and Roblox-adapted open-source models.
- Lead model adaptation across the Applied AI org, including fine-tuning, distillation, synthetic data generation, human feedback pipelines, and preference optimization for Roblox-specific creation tasks such as Luau code generation and 3D scene understanding.
- Drive CodeGen capabilities forward by building AI systems that understand creator intent, reason across multi-file Roblox experiences, execute tools, and reliably make complex changes to existing games, going well beyond code completion.
- Build LayoutGen intelligence by developing the AI capability that turns a creator's intent into coherent 3D scenes, including object selection, spatial reasoning, placement, aesthetic quality, and iterative editing.
- Own evaluation as a core technical discipline. Build the benchmarks, quality metrics, judge methodologies, experiment infrastructure, and human evaluation pipelines that answer whether model, prompt, or routing changes actually improve creator outcomes.
- Close the feedback loop between model development, evaluation, and production, ensuring that quality signal flows continuously from creator outcomes back into training data, model updates, and release decisions, rather than operating as separate silos.
You Have
- 10+ years of experience in machine learning and AI, with 5+ years in senior technical leadership roles overseeing applied AI or ML engineering organizations that have shipped generative AI systems into production at scale.
- Deep technical grounding across multiple areas of applied AI, including LLM post-training (RLHF, DPO, distillation), model routing and adaptation, agentic systems, code generation, or evaluation science, with enough depth to recruit, challenge, and lead exceptional scientists and engineers in each area.
- Demonstrated experience building and leading high-performing organizations that span both AI research scientists and production engineers, including hiring, developing talent, and making difficult personnel decisions.
- Strong evaluation fluency, with a track record of building eval frameworks that predict production outcomes, designing benchmarks that measure what matters, and building the infrastructure to run experiments continuously at model, prompt, and routing level.
- Experience operating cross-functionally in complex technical organizations, with the ability to influence and align across research, product engineering, and platform teams without relying on hierarchy.
- Genuine interest in the creation problem. You find the specific challenge of AI-assisted 3D world creation and domain-specific code generation compelling, not just as a vehicle for building AI systems.
You Are
- A builder and a shipper who cares about getting things into production and measuring whether they actually work, not just publishing promising results.
- Technically credible across the stack. You can engage deeply with scientists on evaluation methodology, data quality, and model behavior, and equally deeply with engineers on architecture, inference latency, and reliability.
- Decisive under ambiguity. You make principled tradeoffs between rigor and velocity, know when good enough is good enough, and can articulate your reasoning clearly.
- Direct and honest. You give clear feedback, surface problems early, and create an environment where your team can do the same.
- Mission-driven. You care about the people building on Roblox, and you connect the technical work of the Applied AI org to the experience of the millions of creators using the tools.
COMPENSATION
- Annual Salary Range: $525,510—$573,690 USD
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Tips for Finding Product Engineering Manager Jobs at Roblox
Align your portfolio to Roblox's platform scale
Roblox Product Engineering Managers typically oversee systems at massive concurrency and distributed infrastructure scale. Frame past projects around technical depth and cross-functional leadership rather than product ownership alone, since the role bridges engineering execution and product direction.
Confirm your visa category before applying
Roblox sponsors H-1B, E-3, TN, H-1B1 visa, and F-1 OPT for engineering leadership roles. Knowing which category fits your citizenship and status before your first recruiter screen lets you answer sponsorship questions with precision instead of uncertainty.
Target teams where hiring velocity is highest
Roblox consistently opens Product Engineering Manager roles across Avatar, Economy, Trust and Safety, and Developer Platform. Researching which org has the most active postings and tailoring your outreach to that team's roadmap improves your conversion from application to screen.
Prepare for USCIS specialty occupation scrutiny
For H-1B petitions, USCIS scrutinizes whether a Product Engineering Manager role qualifies as a specialty occupation. Have your offer letter specify the technical degree requirement explicitly, and ensure your resume reflects hands-on engineering credentials alongside leadership experience.
Negotiate your start date around H-1B timelines
If you need a new H-1B petition, cap-subject filings are only accepted in early April for an October 1 start. Build that constraint into your offer negotiation so your start date aligns with USCIS processing windows and neither side is caught off guard.
Use Migrate Mate to surface active Roblox openings
Roblox posts Product Engineering Manager roles across multiple teams simultaneously, and openings move quickly. Use Migrate Mate to filter verified visa-sponsoring roles at Roblox so you're applying to positions confirmed for sponsorship rather than guessing from the job description.
Frequently Asked Questions
Does Roblox sponsor H-1B visas for Product Engineering Managers?
Yes, Roblox sponsors H-1B visas for Product Engineering Manager roles. The company has a consistent history of filing petitions for engineering leadership positions. If you're subject to the H-1B cap, timing your application around the April filing window matters. Cap-exempt candidates, such as those transferring from a qualifying institution, may have more flexibility on start dates.
Which visa types does Roblox commonly use for Product Engineering Manager roles?
Roblox sponsors H-1B, H-1B1 visa, E-3 visa, TN visa, EB-2, EB-3, and F-1 OPT extensions for engineering roles including Product Engineering Managers. Australian citizens should ask about the E-3 visa specifically, since it avoids the H-1B lottery. Canadian and Mexican citizens may qualify for TN visa status. F-1 OPT holders in STEM fields are also supported.
How do I apply for Product Engineering Manager jobs at Roblox?
Applications go through Roblox's careers site, and most Product Engineering Manager roles require both a technical interview loop and a leadership assessment. Migrate Mate lists verified open roles at Roblox filtered by visa sponsorship type, so you can identify which specific teams are actively hiring and confirm sponsorship availability before you apply.
What qualifications does Roblox expect for Product Engineering Manager candidates?
Roblox typically looks for a bachelor's degree or higher in computer science or a related engineering field, plus direct experience managing engineering teams on large-scale consumer or platform products. Hands-on technical depth matters here. Candidates who have shipped infrastructure, real-time systems, or developer tooling at scale tend to be strongest fits for the role.
How do I plan my timeline if I need visa sponsorship for a Roblox role?
If you're on F-1 OPT, confirm your OPT expiration date and STEM extension eligibility before accepting an offer, since processing delays can affect your work authorization. For H-1B petitions, the cap filing window opens in April each year for an October 1 start, so a role accepted in spring may carry a several-month gap before you can begin work.