Software Engineer Jobs at Roblox with Visa Sponsorship
Software Engineer jobs at Roblox involve building complex distributed systems, real-time platform infrastructure, and developer tooling at scale. The company actively sponsors work visas for Software Engineers across multiple categories, making it a realistic target for international candidates across a range of immigration situations.
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INTRODUCTION
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
ROLE AND RESPONSIBILITIES
As a Principal Software Engineer leading Fleet Management, you will be the overall technical lead across three pods and the person who sets the technical direction for the fleet management layer of Roblox. This is a hands-on, deeply technical leadership role that owns all of Roblox's compute capacity end to end: from low-level provisioning and the data plane, up through the control planes that operate it, and all the way to the UI and internal-facing products that let teams self-serve capacity. Your org centralizes security, maintenance operations, and the uptime of every Roblox Kubernetes cluster, and governs the internal customer contracts that drive automation across the fleet spanning Roblox data centers and cloud providers. You will guide architecture, raise the engineering bar, and make sure compute capacity supply and demand stay in balance as the fleet grows.
You will:
- Serve as the overall technical lead for three Fleet Management pods, setting and aligning the technical direction across low-level provisioning, the data plane, and the control plane and product surfaces above them.
- Architect the declarative, Kubernetes-style control planes that operate Roblox's compute fleet across on-prem and cloud, and define how capacity is provisioned, reconciled, and exposed at scale.
- Own the design of the internal customer contracts and APIs that govern automation across the fleet, so that every infrastructure team can operate capacity safely and predictably.
- Drive the strategy for self-serve capacity, including the internal-facing products and UIs that let teams request, manage, and reason about the compute they depend on.
- Centralize and raise the bar on security, maintenance operations, and the uptime of all Roblox Kubernetes clusters, defining how fleet-wide changes ship reliably without impacting production.
- Partner broadly with stakeholders inside and outside infrastructure to understand compute needs and drive innovation for our backend services, AI, and edge computing.
- Write code daily, staying deep in the systems your org owns and leading by example on the hardest design and implementation problems.
BASIC QUALIFICATIONS
You have:
- 10+ years of experience building and operating large-scale distributed systems and infrastructure.
- A track record as the technical anchor an organization relies on, with the leadership to set direction across multiple teams and up-level the engineers around you.
- Strong proficiency in Go, with deep experience designing and operating production services at fleet scale.
- Hands-on experience building declarative, Kubernetes-style control planes and the reconciliation patterns behind them.
- Strong proficiency with gRPC for service-to-service APIs and with SQL and Postgres for durable, high-scale state.
- Experience operating compute capacity across both on-prem data centers and cloud providers, and a feel for the realities of running fleets at the scale of hundreds of thousands of instances.
- A history of being highly cross-functional, partnering with stakeholders across and beyond infrastructure to design systems that keep compute supply and demand in balance.
COMPENSATION
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
- Annual Salary Range: $345,040—$399,420 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Tips for Finding Software Engineer Jobs at Roblox
Align your portfolio with Roblox's platform scale
Roblox engineering roles focus on distributed systems, real-time services, and infrastructure at massive concurrency. Tailor your resume and GitHub to reflect that specific technical context before applying, not after you get a callback.
Target teams where your visa type fits
Roblox sponsors multiple visa categories, but not every team hires on every status. F-1 OPT candidates should apply early enough to leave room for USCIS processing if an H-1B cap-subject petition follows your offer.
Verify your credential equivalency before the offer stage
If you completed a three-year bachelor's degree outside the U.S., get a credential evaluation through a NACES-member service before Roblox's recruiting team raises it. Specialty occupation determinations hinge on degree equivalency, and surprises delay petitions.
Confirm LCA job classification matches your actual duties
The DOL Labor Condition Application locks in your job title and prevailing wage level. Review the LCA your employer files to confirm it reflects your real role. Mismatches between LCA duties and actual work are a leading H-1B RFE trigger.
Use Migrate Mate to filter Roblox openings by visa type
Roblox posts Software Engineer roles across multiple teams with different sponsorship eligibility. Use Migrate Mate to filter open positions by the visa category you need so you're applying to roles that match your current immigration status.
Prepare for the H-1B lottery timeline in your offer negotiation
If you need a cap-subject H-1B, USCIS registration opens in March for an October 1 start date. Discuss contingency arrangements with Roblox's recruiting team early, including whether they'll support an O-1 visa as a backup if you're not selected.
Frequently Asked Questions
Does Roblox sponsor H-1B visas for Software Engineers?
Yes, Roblox sponsors H-1B visas for Software Engineers and has a consistent track record of doing so across engineering roles. The company also sponsors H-1B1 visa and E-3 visas for eligible nationals, which bypass the annual lottery entirely. If you're subject to the H-1B visa cap, Roblox participates in the USCIS electronic registration process each spring.
How do I apply for Software Engineer jobs at Roblox?
Apply directly through Roblox's careers page. Roles span backend infrastructure, client engineering, platform reliability, and developer tools. You can also browse current Software Engineer openings at Roblox filtered by visa sponsorship type on Migrate Mate, which makes it easier to identify roles that match your specific immigration status before you apply.
Which visa types does Roblox commonly use for Software Engineer roles?
Roblox sponsors H-1B, H-1B1 visa, E-3, TN visa, F-1 OPT, and employment-based Green Cards including EB-2 and EB-3 for Software Engineers. H-1B1 visa applies to Chilean and Singaporean nationals; E-3 applies to Australian citizens. TN visa is available for Canadian and Mexican nationals in qualifying engineering roles. The right category depends on your nationality and current immigration status.
What qualifications does Roblox expect from Software Engineer candidates?
Roblox typically looks for proficiency in C++, Rust, Go, or Lua depending on the team, along with experience in distributed systems, large-scale backend services, or real-time infrastructure. A bachelor's degree in computer science or a related field is the standard baseline. For specialty occupation visa petitions, your degree must correspond directly to the specific engineering discipline the role requires.
How do I plan my timeline if I need Roblox to sponsor my visa?
Timeline depends on your visa category. F-1 OPT is the fastest bridge, with work authorization starting 90 days before graduation. H-1B cap-subject petitions follow a fixed annual calendar, with USCIS registration in March and employment starting October 1 at the earliest. E-3 and TN petitions can move faster since they're not cap-subject. Build at least three to four months of lead time into any offer negotiation that involves a new petition.