STEM OPT Product Designer Jobs
Product Designer roles qualify for STEM OPT when your degree falls under an eligible CIP code in computer science, engineering, or a related STEM field. The 24-month extension gives you up to 36 months total to work for any employer enrolled in E-Verify, with a signed I-983 training plan on file.
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INTRODUCTION
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
ROLE AND RESPONSIBILITIES
As a Product Designer on Discovery, you'll help design the surfaces that connect billions of users with the best experiences for them — including home page, ranking, search, events, notifications, onboarding, and more. Working collaboratively within a cross-functional pod alongside product, research, data science, and engineering, you'll own end-to-end design work on small-to-medium projects with increasing independence as you grow.
You will:
- Own design work on Discovery projects end-to-end, operating with autonomy while proactively seeking guidance from senior teammates and your manager to sharpen your approach.
- Develop a strong understanding of user needs, behaviors, and motivations — grounding design decisions in research, analytics, and user feedback.
- Create visually compelling, intuitive user interfaces across devices and surfaces for a global audience, with care for craft and quality at every stage.
- Translate high-level product goals into clear, actionable design tasks and workflows, outlining a path to objectives and validating plans with senior teammates.
- Collaborate with the Design Systems team to apply existing patterns and UI components consistently, and contribute feedback to help evolve the system.
- Identify gaps in your knowledge and proactively address them — combining self-directed problem solving with collaborative refinement.
- Anticipate potential downstream impacts of your design decisions within your pod, and flag tradeoffs early to mitigate unintended consequences.
- Partner with engineering by delivering well-considered design specs, and stay engaged through implementation to maintain quality.
- Support and guide more junior colleagues on projects, share your perspective in ideation sessions, and help cultivate a collaborative team culture.
- Build cross-functional relationships and begin to understand how your work connects to — and affects — teams and systems beyond your immediate pod.
- Contribute to design reviews and present your work clearly, incorporating feedback to refine and strengthen outcomes.
BASIC QUALIFICATIONS
You have:
- A bachelor's degree or equivalent experience in Product Design, User Experience Design, Fine Arts, Graphic Design, or a related field.
- 3–5 years of experience in UX/UI design, with a portfolio demonstrating strong visual design skills and user-centered thinking across consumer products.
- Proficiency in design tools such as Figma, Adobe Creative Suite, or similar software.
- A solid understanding of user-centered design principles and best practices, with the ability to apply them independently on defined projects.
- Emerging systems thinking — an ability to connect your work to broader product patterns and longer-term team goals, with guidance from senior teammates.
- An analytical mindset: you critically evaluate inputs from multiple sources and integrate insights into your design decisions.
- Experience using data and user feedback to identify pain points and iterate on solutions.
- Effective collaboration skills and a track record of working well across disciplines; you're a dependable partner to peers, engineers, and PMs.
- A genuine passion for gaming, interactive media, or user-generated content platforms — and curiosity about what makes discovery experiences feel magical.
- A keen interest in industry trends and emerging design practices, with awareness of how they might inform your work.
COMPENSATION
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
- Annual Salary Range: $176,940—$214,710 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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Get Access To All JobsTips for Finding STEM OPT Authorization as a Product Designer
Verify your CIP code before applying
Check your diploma's Classification of Instructional Programs code against the DHS STEM Designated Degree Program List. Human-Computer Interaction, Cognitive Science, and Computer Science degrees commonly qualify, but not all design programs do.
Confirm E-Verify enrollment before accepting offers
Ask the recruiter for the company's E-Verify Company ID during final-round interviews. An employer who isn't enrolled cannot legally hire you on STEM OPT, and switching after signing an offer wastes your 60-day grace period.
Map portfolio projects to your training plan objectives
Your I-983 must show a direct connection between your STEM degree and your Product Designer duties. Document UX research methods, data-driven design decisions, and prototyping systems in a way that maps back to your degree's technical skills.
Use O*NET to frame your role as STEM-adjacent
The O*NET occupation profile for User Experience Designer (SOC 15-1255) lists quantitative research, systems analysis, and human factors as core tasks. Referencing these skill categories strengthens your I-983 training plan narrative significantly.
Search Migrate Mate to filter for E-Verify employers
Migrate Mate surfaces Product Designer roles at employers with verified E-Verify enrollment, so you skip the manual confirmation step entirely. Filter by role and authorization type to build a targeted list before outreach begins.
File your STEM OPT extension application 90 days early
USCIS requires your extension application to be submitted no earlier than 90 days before your initial OPT end date. Missing this window means a gap in work authorization, which disqualifies you from the cap-gap protection if you're transitioning to H-1B.
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Find Product Designer JobsFrequently Asked Questions
Does a Product Designer role qualify for the STEM OPT extension?
It depends on your degree, not your job title. If your diploma is in a DHS-designated STEM field such as Computer Science, Human-Computer Interaction, or Cognitive Science, and your employer can document that your Product Designer duties apply those technical skills, the role qualifies. USCIS evaluates the connection between your degree and your day-to-day work through the I-983 training plan your employer signs.
How do I know if a Product Designer employer is enrolled in E-Verify?
You can ask the recruiter directly for the company's E-Verify Company ID, which is a public identifier. Employers are required by regulation to be enrolled before you start work on STEM OPT, not after. Migrate Mate filters Product Designer listings by E-Verify enrollment status so you can prioritize employers who already meet this requirement before reaching out.
What goes into the I-983 training plan for a Product Designer?
The I-983 must explain how your daily Product Designer work applies your STEM degree in a practical setting. For design roles, this typically includes user research methodologies, data analysis from usability testing, information architecture decisions, and any prototyping or systems work tied to engineering or cognitive science concepts. Your employer signs the form and both parties keep a copy on file throughout your authorization period.
What happens to my STEM OPT if my Product Designer employer loses E-Verify status?
If your employer's E-Verify enrollment lapses or is terminated, your STEM OPT authorization is no longer valid at that employer. You'd need to find a new E-Verify-enrolled employer and update your I-983 with your DSO. USCIS requires employers to remain actively enrolled for the full duration of your STEM OPT period, so it's worth confirming enrollment status at each annual self-evaluation checkpoint.
Does cap-gap protection apply if I'm on STEM OPT and selected in the H-1B lottery?
Yes. If your STEM OPT is active when your H-1B petition is filed with USCIS and you're selected in the lottery, cap-gap protection automatically extends your work authorization through September 30 of that fiscal year. You don't need to file anything separately. Your EAD card will show an expiration date before October 1, but cap-gap keeps you authorized to work continuously as long as your H-1B petition remains pending or approved.
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