Mid Level UX Designer Jobs
Mid level ux designer jobs go to designers ready to own projects end to end, drive design decisions with limited oversight, and raise the quality of work around them. Openings are heavily remote and hybrid, concentrated in Technology & Software, Consulting & Professional Services, and Retail, with employers like Apple, Google, and Whatnot hiring at this level now.
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The Apple Services Engineering organization is building the next generation of tools that empower Apple software developers to build the Apple services our customers love. You will be joining the Observability team, and we’re focused on building the next generation of observability infrastructure and experiences at massive scale. As a User Experience and User Interface Software Engineer, you’ll have a pivotal role in building the observability experience that teams within Apple will use to build and monitor Apple’s services like Apple Intelligence, Apple Music, Apple Maps, iCloud, etc.
If you’re intrigued by the prospect of designing user interfaces used by team across Apple to transform petabytes of telemetry data into actionable insights that underpin the operations of some of the world’s largest Internet services, we invite you to join our team. We’re seeking more skilled and enthusiastic engineers who relish the opportunity to tackle novel software engineering challenges. If this aligns with your interests, we’d be delighted to hear from you.
Description
The ideal candidate will have experience building UIs with React, Grafana, and observability tools, and a deep understanding of UX design principles.
You’ll have the courage and experience to be frank, ambitious, and humble, listening to others. We seek your thoughts on accelerating development, enhancing creativity, and empowering developers globally. Challenge the status quo, care about details, and the end user.
We welcome enthusiastic software engineers to join our collaborative team. You’ll have individual responsibility and influence over the observability experience for critical Apple services. Ideas and passion for developing software to maximize reuse, efficiency, and simplicity are essential. Your work impacts millions of Apple customers and is necessary to the success of some of the most visible current and future features.
The Observability Experience team envisions a world where teams at Apple can’t function without our dependable, best-in-class observability platform. Its integrations are deep, far-reaching, and automatic, enabling it to intelligently transform raw telemetry data into actionable, trustworthy information presented seamlessly, saving Apple employees time and enhancing their confidence in improving Apple’s end customer experiences.","responsibilities":"Collaborate with designers, developers, and product managers to comprehend user requirements and business objectives.
Design and implement user interfaces using JavaScript, TypeScript, and Grafana.
Create interactive prototypes to test and refine design concepts.
Optimize user interfaces for performance and accessibility.
Conduct usability testing and gather user feedback to guide design enhancements.
Remain informed about the latest trends and best practices in user experience design.
Preferred Qualifications
Excellent problem-solving and analytical skills.
Passion for creating exceptional user experiences.
Passion for developing and testing clear, robust code.
Great communication skills.
BS Degree in Computer Science or equivalent years of experience.
5+ years of experience as a professional software engineer.
Minimum Qualifications
Strong proficiency in JavaScript and TypeScript.
Proficient in HTML, CSS, and UI component libraries.
Experience building UIs with React.
Experience using Grafana and creating dashboards.
Experience monitoring applications with observability tools or services.
Experience with PromQL.
Experience with OpenTelemetry is desirable.
Deep understanding of core CS concepts including data structures, algorithms, and concurrent programming.
Deep understanding of UX design principles and best practices.
5+ years of industry experience.
Ability to work effectively in a collaborative team environment.
Ability to learn and apply new technologies and frameworks.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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Who's Hiring
- Apple19
- Google18
- Whatnot12

- Amazon11
- Esri9
Top Industries Hiring
- Technology & Software234
- Consulting & Professional Services37
- Retail36
- Investment & Asset Management27
- Banking & Financial Services25
Mid Level UX Designer Jobs: Frequently Asked Questions
How do I get a mid level ux designer job?
Position yourself around ownership, not just contribution. Hiring managers at this level want to see that you led a project, made decisions under ambiguity, and can articulate the impact of your work. Tailor your portfolio to show end-to-end process, not just polished screens. In applications, emphasize the problems you defined, not only the solutions you delivered.
Which companies hire mid level ux designers?
Companies hiring mid level ux designers right now include Apple, Google, and Whatnot, based on current listings on Migrate Mate as of July 2026. Hiring at this level comes from a wide range of employers, from established technology and financial services firms to fast-growing product companies that need designers who can work independently and influence product direction.
Are there remote mid level ux designer jobs?
Yes, and the share is substantial. About 38% of mid level ux designer openings are remote or hybrid as of July 2026, making this one of the more flexible roles in product and design. Fully remote positions are common, particularly at software companies and distributed teams that evaluate designers on output and collaboration rather than physical presence.
How do I move up to a mid level ux designer role?
The move from junior to mid level happens when your work shifts from executing tasks to owning problems. That means deepening your research and interaction design skills, taking initiative on features without waiting for direction, and building a portfolio that shows measurable outcomes. Designers who also develop cross-functional habits, working closely with product and engineering, tend to make this transition faster.
Which industries hire the most mid level ux designers?
Mid Level ux designer roles concentrate in Technology & Software, Consulting & Professional Services, and Retail, based on current listings on Migrate Mate as of July 2026. These sectors drive hiring at this level because they have complex digital products that require experienced designers who can balance user needs, business goals, and technical constraints without heavy supervision.