Cloud Software Engineer Jobs at Roblox with Visa Sponsorship
Roblox hires Cloud Software Engineers to build and scale the infrastructure powering one of the largest interactive platforms in the world. The company has a consistent track record of sponsoring work visas for this function, supporting candidates across multiple visa categories from initial offer through long-term status.
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INTRODUCTION
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
ROLE AND RESPONSIBILITIES
As a Principal Software Engineer on the Fleet Management team, you will lead the systems that provision and rebuild Roblox's global fleet across bare metal and cloud. This team owns provisioning, and MAPI, the global Machine API that turns raw capacity into production-ready infrastructure in minutes, across hundreds of thousands of machines on-prem and cloud environments, including new GPU and new AI infrastructure. You will shape the technical direction for this critical compute platform and unify diverse hardware and environment-specific workflows behind MAPI and drive large-scale maintenance operations like firmware updates and hardware tuning.
You Will
- Lead the Machine Bootstrap pod in building and evolving provisioning and fleet management at massive scale.
- Architect and extend MAPI, the unified Machine API that abstracts bare-metal, GPU hosts, and cloud instances behind a single global interface.
- Ship fleet-wide maintenance operations (BIOS updates, firmware updates, configuration changes) to hundreds of thousands of machines through MAPI.
- Drive best-in-class provisioning performance, minutes to fully rebuild a machine from scratch.
- Evaluate and integrate new hardware platforms including GPU servers and AI accelerators into the provisioning pipeline.
- Collaborate across Compute, Networking, and Cloud teams on the full machine lifecycle from rack-and-stack to production.
BASIC QUALIFICATIONS
- 8+ years of experience with strong expertise in distributed systems and infrastructure.
- Bachelor's degree in computer science or equivalent field.
- Strong proficiency in Go, C/C++, Rust or other system level programming languages.
- Experience building and operating large-scale distributed systems that other engineering teams depend on.
- Familiarity with bare-metal concepts (PXE/iPXE, DHCP, BMC/IPMI/Redfish, OS imaging) is a plus; deep low-level systems experience is a bonus, not a requirement.
- Interest in modern server hardware including GPU servers, AI accelerators, and cloud infrastructure.
- A track record of building high-performance automation at fleet scale and reducing toil through developer-friendly APIs.
COMPENSATION
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
- Annual Salary Range: $295,250—$345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

INTRODUCTION
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
ROLE AND RESPONSIBILITIES
As a Principal Software Engineer on the Fleet Management team, you will lead the systems that provision and rebuild Roblox's global fleet across bare metal and cloud. This team owns provisioning, and MAPI, the global Machine API that turns raw capacity into production-ready infrastructure in minutes, across hundreds of thousands of machines on-prem and cloud environments, including new GPU and new AI infrastructure. You will shape the technical direction for this critical compute platform and unify diverse hardware and environment-specific workflows behind MAPI and drive large-scale maintenance operations like firmware updates and hardware tuning.
You Will
- Lead the Machine Bootstrap pod in building and evolving provisioning and fleet management at massive scale.
- Architect and extend MAPI, the unified Machine API that abstracts bare-metal, GPU hosts, and cloud instances behind a single global interface.
- Ship fleet-wide maintenance operations (BIOS updates, firmware updates, configuration changes) to hundreds of thousands of machines through MAPI.
- Drive best-in-class provisioning performance, minutes to fully rebuild a machine from scratch.
- Evaluate and integrate new hardware platforms including GPU servers and AI accelerators into the provisioning pipeline.
- Collaborate across Compute, Networking, and Cloud teams on the full machine lifecycle from rack-and-stack to production.
BASIC QUALIFICATIONS
- 8+ years of experience with strong expertise in distributed systems and infrastructure.
- Bachelor's degree in computer science or equivalent field.
- Strong proficiency in Go, C/C++, Rust or other system level programming languages.
- Experience building and operating large-scale distributed systems that other engineering teams depend on.
- Familiarity with bare-metal concepts (PXE/iPXE, DHCP, BMC/IPMI/Redfish, OS imaging) is a plus; deep low-level systems experience is a bonus, not a requirement.
- Interest in modern server hardware including GPU servers, AI accelerators, and cloud infrastructure.
- A track record of building high-performance automation at fleet scale and reducing toil through developer-friendly APIs.
COMPENSATION
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
- Annual Salary Range: $295,250—$345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
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Get Access To All JobsTips for Finding Cloud Software Engineer Jobs at Roblox Jobs
Tailor your resume to Roblox infrastructure roles
Roblox Cloud Software Engineer roles emphasize distributed systems, Kubernetes orchestration, and large-scale reliability engineering. Frame your experience around platform scalability and incident response rather than general software development to clear their technical bar.
Use Migrate Mate to target open Cloud Software Engineer roles at Roblox
Migrate Mate filters job listings by visa sponsorship type, so you can surface active Cloud Software Engineer openings at Roblox that match your specific visa situation without sorting through roles that won't support your status.
Prepare cloud certification credentials before final interviews
For Cloud Software Engineer roles in the Technology and Software industry, credentials like AWS Certified Solutions Architect or Google Professional Cloud Architect carry weight in late-stage technical reviews and can strengthen your specialty occupation documentation for USCIS.
Confirm Labor Condition Application scope during offer negotiation
Your employer files a Labor Condition Application with the DOL before petitioning USCIS. The LCA locks in your job title, worksite, and prevailing wage level, so verify those details match your actual role before the petition is submitted.
Cloud Software Engineer at Roblox jobs are hiring across the US. Find yours.
Find Cloud Software Engineer at Roblox JobsFrequently Asked Questions
Does Roblox sponsor H-1B visas for Cloud Software Engineers?
Yes, Roblox sponsors H-1B visas for Cloud Software Engineers. The company has an established sponsorship process for this function and works with candidates through the full petition cycle, from Labor Condition Application filing with the DOL to the USCIS I-129 petition. If you're subject to the H-1B cap, your petition would be submitted in the annual lottery window.
How do I apply for Cloud Software Engineer jobs at Roblox?
Apply directly through Roblox's careers page, where Cloud Software Engineer roles are listed by team and level. You can also find open roles filtered by visa sponsorship type on Migrate Mate, which makes it easier to confirm a position supports your specific visa category before you invest time in the application process.
Which visa types does Roblox sponsor for Cloud Software Engineer roles?
Roblox sponsors several visa categories for Cloud Software Engineers, including the H-1B, H-1B1 for Chilean and Singaporean nationals, E-3 for Australian citizens, TN for Canadian and Mexican nationals, and F-1 OPT for recent graduates. For longer-term pathways, Roblox also supports employment-based Green Card sponsorship through EB-2 and EB-3 classifications.
What qualifications does Roblox expect for Cloud Software Engineer roles?
Roblox typically looks for a bachelor's degree or higher in Computer Science, Computer Engineering, or a closely related field. For visa purposes, this matters because USCIS requires Cloud Software Engineer positions to qualify as specialty occupations, meaning the role must normally require at least a bachelor's degree in a specific technical discipline. Hands-on experience with distributed cloud infrastructure, containerization, and reliability engineering is consistently emphasized across their job postings.
How long does the visa sponsorship process take if I receive a Cloud Software Engineer offer from Roblox?
Timeline depends on your visa category. E-3 and TN visas can be processed at a consulate or port of entry within a few weeks of receiving your offer documents. H-1B petitions filed during the regular cap season have an October 1 start date, though premium processing with USCIS can reduce adjudication time to 15 business days. Your Roblox HR contact and immigration counsel will coordinate filing once your offer is finalized.
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