Mid Level Senior Game Designer Jobs
Mid level senior game designer jobs go to designers ready to own features and systems end to end, mentor junior designers, and drive creative decisions with limited oversight. Roles mix on-site, remote, and hybrid settings across Technology & Software, Education, and Gaming & Esports, with employers like Riot Games, Electronic Arts, and George Mason University hiring at this level now.
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General Information
- Location: Vancouver
- State: British Columbia
- Country: Canada
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, College Football, EA SPORTS FC, NHL® hockey, and EA SPORTS UFC.
What’s in it for you? Glad you asked!
We’re looking for a Lead Game Product Manager to join our team dedicated to delivering American Football gaming experiences to millions of players worldwide! Work at the intersection of one of the world’s most iconic sports entertainment brands and the fast-moving world of F2P gaming.
You’ll be part of a collaborative team united by a love of games and a drive to deliver. Together, you’ll craft a constant stream of exciting content and engaging experiences that keep players coming back. Working hand-in-hand with Game Design, Engineering, Analytics, Production, and Marketing, you'll help build experiences that are fun, rewarding, and genuinely memorable.
What You’ll Do
Live Service Ownership
- Partner with a cross-functional team to drive product performance, contributing to key outcomes across acquisition, engagement, retention, and monetization.
- Build live ops that maximize player engagement and monetization throughout the product lifecycle.
- Model, analyze, and optimize in-game economies and monetization systems to balance player experience with business performance.
- Lead a data-driven culture of hypothesis, experimentation, validation, and iteration.
- Develop and implement game health review cycles that synthesize internal metrics, player feedback, and market signals to drive product improvements.
- Partner with Marketing to drive top-of-funnel growth strategies, ensuring acquisition efforts are aligned with in-game onboarding and early player experience.
Strategic Vision
- Act as a strategic thought partner to senior leadership.
- Conduct competitive and market research to identify trends, emerging mechanics, and untapped opportunities.
- Provide insights that prioritize the product roadmap, articulate risk/reward trade-offs, and build compelling business cases for key investments.
- Be a passionate advocate for the player deeply understanding who our American Football fans are, what motivates them, and how we build products they love and return to.
People & Organization
- Mentor and develop other Product Managers, sharing your expertise and helping raise the bar on product craft.
- Be a source of learning and a model of best practices, combining your unique background with a genuine growth mindset.
- Collaborate with Producers, Game Designers, Engineers, and external partners to align cross-functional teams around shared product goals.
What We’re Looking For
- 5+ years of experience in product management, with meaningful experience in live service F2P games.
- Proven track record of owning and improving a liveF2Ptitle through its product lifecycle, including delivery of features, live ops events, and post-launch optimization.
- Deep understanding of F2P game ecosystems, including player lifecycle management, spending behaviors, monetization design, and UA economics.
- Strong analytical skills, with experience defining and tracking KPIs, building business cases, and making data-informed decisions. Forecasting and modeling experience a plus.
- Experience designing and running A/B tests and translating results into clear product action.
- Ability to craft wireframes and detailed product specifications, and present work confidently to executive stakeholders.
- Outstanding written and verbal communication skills, with the ability to align cross-functional teams around a product vision.
- A player-first mentality and genuine passion for games.
- BA/BS in a quantitative or technical discipline (math, economics, engineering, finance), or MBA a plus.
- Highly desirable: A passionate football fan with a strong understanding of American Football and the EA SPORTS brand.
Pay Transparency - North America
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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Who's Hiring
- Riot Games7
- Electronic Arts3
- George Mason University3
- Epic Games2

- Upper Deck2
Top Industries Hiring
- Technology & Software16
- Education6
- Gaming & Esports6
- Media & Entertainment6
- Distribution & Wholesale2
Mid Level Senior Game Designer Jobs: Frequently Asked Questions
How do I get a mid level senior game designer job?
Position yourself around ownership, not just contribution. Highlight shipped titles or features where you drove design decisions, collaborated cross-functionally, and solved complex player experience problems. Applications that show you led a system from concept through iteration, with measurable player impact, stand out at this level. A portfolio that demonstrates depth in one or two design disciplines carries more weight than broad range alone.
Which companies hire mid level senior game designers?
Companies hiring mid level senior game designers right now include Riot Games, Electronic Arts, and George Mason University, based on current listings on Migrate Mate as of June 2026. Hiring at this level comes from a mix of AAA studios, independent developers, and interactive entertainment companies scaling their design teams.
Are there remote mid level senior game designer jobs?
Yes, though availability varies by studio and project stage. About 15% of mid level senior game designer openings are remote or hybrid as of June 2026, reflecting a broader shift in how game studios structure design teams. Fully remote roles exist but tend to favor designers with strong async communication skills and proven experience working without daily in-person oversight.
How do I move up to a mid level senior game designer role?
The path into a mid level role is built over your first few years by consistently expanding your scope. Volunteer to own a full feature or system rather than just executing tasks. Seek feedback actively, document your design rationale, and build skills in areas like systems design, balancing, or level design. Demonstrating that you can identify problems independently and see solutions through to completion is what moves you from junior contributor to mid level ownership.
Which industries hire the most mid level senior game designers?
Mid Level senior game designer roles concentrate in Technology & Software, Education, and Gaming & Esports, based on current listings on Migrate Mate as of June 2026. These sectors drive hiring because they require designers who can handle full feature ownership and mentor others as teams grow and product complexity increases.