Game Designer Jobs
Game Designer jobs are open across video game studios, mobile app companies, interactive media, and educational tech, from junior to lead and creative director levels, with specializations in level design, systems design, and narrative design. Find a role that fits from the openings below and apply directly.
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Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago.
Role Overview
We are looking for a Senior AI Game Designer with experience crafting systemic NPC's for combat and experiential moments. This role is ideal for someone who has worked on narrative or survival-horror titles as well as action/adventure games.
You will own designing and implementing AI that will be used in systemic combat encounters as well as narratively driven sequences. You will be collaborating with technical animators and engineers regularly to ensure that your creations can be used as intended in the game.
This is a highly hands-on role that blends documentation, technical implementation in Unreal, and collaboration with other disciplines.
This role reports to the lead designer and you will frequently be collaborating with the game director and team leadership.
Responsibilities
- Lead the design of AI including documenting, implementing and balancing
- Create behavior graphs for different types of AI
- Work with animators and tech anim to create compelling movement and behavior for your creations.
- Collaborate with AI engineers on enemy behavior and perception systems
- Prototype behavior in blueprint as needed
- Create and maintain design documentation on confluence
- Break features into actionable Jira tasks and partner with Production on scope and estimates
- Proactively seek feedback from the team and iterate on features
- Work closely with the level design team to help them integrate AI properly
Required Qualifications
- 5+ years professional game design experience with at least one shipped title having worked on systemic AI directly
- Direct experience designing behavior graphs
- Knowledge of Unreal Engine or equivalent visual scripting language
- Ability to rapidly prototype and iterate on mechanics
- Experience documenting designs clearly and collaborating through Jira/Confluence
- Proven ability to own features from concept through ship
- Excellent cross-discipline communication skills
Preferred Qualifications
- Experience in a horror title
- Programming understanding
- A flair for spectacle and cinematic experiences
- Experience with console or PC premium titles
What Success Looks Like
- You are autonomously driving AI creation by interacting with animators and engineers to move things forward
- The systemic AI do not break immersion and add to the atmosphere
- Players describe the encounters as interesting, clever and challenging
- You set clear goals for yourself and present frequent updates where you update on where things are and where things are going in a way that builds confidence
Salary Range
The base salary range for this position is listed below. Final compensation within the applicable
salary range will be determined based on factors such as the applicant's experience,
qualifications, and work location.
San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & DC
Metropolitan Areas: $155,000–$177,000 USD annually
Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL
Metropolitan Areas: $147,000-163,000 USD annually
All Other U.S. Locations: $135,000–$150,000 USD annually
Benefits
Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees:
profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off;
sick time; holidays; and parental leave
#LI-Remote
Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.
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Find Game Designer JobsGame Designer Job Market
Who's Hiring
- Riot Games10

- Epic Games3

- PlayStation3

- Electronic Arts3

- Akima2

Top Industries Hiring
- Technology & Software22
- Gaming & Esports5
- Media & Entertainment4
- Retail1
- Distribution & Wholesale1
What Employers Look For
The qualifications that appear most often in game designer jobs.
- Proficiency with game engines such as Unity or Unreal Engine
- Experience designing game systems, levels, or mechanics with documented results
- Portfolio demonstrating shipped or prototype game projects
- Strong understanding of player psychology, pacing, and difficulty balancing
- Ability to collaborate with artists, engineers, and producers using agile workflows
- Familiarity with prototyping tools and scripting basics such as Blueprints or Lua
Tips for Your Game Designer Job Search
Tailor your portfolio to the role
Hiring managers at game studios scan portfolios before resumes. Organize yours by design discipline so a level design role sees level design work first. Cut anything that doesn't show your design thinking, not just the finished product.
Document your design decisions clearly
A portfolio piece without a written breakdown loses impact. For each project, explain the problem you were solving, the constraints you worked within, and what you changed after playtesting. Studios hire designers who can articulate process, not just ship work.
Apply early to roles that fit
Migrate Mate lists game designer openings from across the United States in one place, so you can find roles that match and apply directly to each listing.
Filter by engine and tools requirements
Many game designer postings specify Unity, Unreal, or proprietary toolsets. Prioritize openings that match your strongest engine so your skills map directly to day one expectations, and name those tools explicitly in your resume's skills section.
Prepare a playable or interactive sample
When a studio asks for a design test or sample, a working prototype in a free engine outperforms a slide deck every time. Even a small playable level demonstrates spatial reasoning, pacing judgment, and tool fluency that static screenshots can't show.
Negotiate using total compensation framing
Game studios often offer bonuses tied to ship milestones or royalty pools. Before accepting an offer, ask for the full compensation breakdown including royalty terms and crunch expectations, so you're comparing the whole package across offers.
Game Designer Jobs: Frequently Asked Questions
Which companies are hiring the most game designers?
The companies hiring the most game designers right now include Riot Games, Epic Games, and PlayStation, with the largest share of openings in California, Washington, and Nevada, based on current listings on Migrate Mate as of August 2026. Roles at larger studios tend to be specialized by discipline, while smaller studios often look for designers who can work across systems, levels, and narrative.
How many game designer jobs are remote?
About 32% of game designer openings are fully remote or hybrid as of August 2026, which is higher than many other creative disciplines. Systems designers and narrative designers tend to find the most remote-friendly roles, while level designers working with proprietary in-house engines are more frequently asked to be on-site.
How do you become a game designer?
Start by building and shipping small games using a free engine like Unity or Godot, then document your design decisions in a written breakdown for each project. A degree in game design, computer science, or a related field helps with studio roles, but a strong portfolio of playable work carries more weight than credentials alone at most hiring stages.
Can you get hired as a game designer with little experience?
Yes, entry-level game designer roles exist, but they're competitive and portfolios do most of the work. Game jam projects, modding work, and self-published mobile prototypes all count as real experience if you document the design thinking behind them. Applying to QA or associate producer roles at studios is also a proven path into design.
What does the game designer interview process look like?
Most studios start with a recruiter screen, then move to a portfolio review with a lead designer or creative director. A design test is common at mid-to-senior levels, usually asking you to pitch a feature, redesign a mechanic, or complete a timed level design exercise. Final rounds typically include team fit conversations with cross-functional collaborators like engineers and artists.
Where can I find and apply to game designer jobs?
You can find and apply to game designer jobs on Migrate Mate, which lists current openings from studios and game companies across the United States. Search the listings for roles that match your specialization and experience level, then apply directly to each one that fits.
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