TN Visa Game Designer Jobs
Game Designer roles qualify for TN visa sponsorship under the USMCA's Computer Systems Analyst category when the position centers on systems design, software architecture, or interactive systems, not purely artistic work. Canadian citizens can apply at the port of entry; Mexican citizens go through consular processing. No lottery, no annual cap for Canadians.
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Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Game Designer - Madden NFL
Please note:
This role requires on-site (hybrid) work from our Orlando studio.
This role requires extensive knowledge of college football and/or deep familiarity with the Madden video game franchise.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC Soccer, NHL® hockey, and EA SPORTS UFC.
As a Game Designer, you will work directly on the team responsible for writing and product owning feature designs for upcoming releases. Reporting to the Design Director, the Game Designer will be responsible for shepherding large features across all aspects of our games live service elements.
Responsibilities:
- Oversee design vision and implementation, collaborating directly with designers, producers, programmers, artists, and other cross-functional members of game development teams.
- Lead the creation of features and programs to engage users and meet KPI goals.
- Develop the vision and lead a set of features or a large subsection of the game or of the live service.
- Work with PMs on qualitative and quantitative metrics to help support and guide feature direction.
- Use the combination of data insights, user research and design intuition to design features that grow the live services of our games.
- Support the creative vision as set by the Creative Director and Product Managers.
- Establish a depth of knowledge across existing systems, being able to oversee the entire suite of live service features and train/support junior members of the team on them.
- Determine experience goals for designs, and tune features to meet those goals.
- Be an active member of the development team using inclusive collaborative frameworks with diverse teams to decide on goals and establish the stories players want to tell within a given release.
- Collaborate with all team disciplines, including artists, testers, economy, engineers and producers to get support from the team and guide a project from initial design to final production.
- Become an expert on the game and our community, drawing from our large, varied player base and our past games to make and defend intelligent design choices going forward.
Qualifications
- At least 5 years of game design experience on a video game development team, or the ability to demonstrate equivalent knowledge.
- At least 2 years of real experience in an active live service game.
- Demonstrated understanding of Live Service games as an interconnected web of systems that make up the entire player experience - including the ability to predict how changes in one system will affect the entire experience.
- Excellent creative, analytical and organization skills.
- Demonstrated ability to write and relentlessly maintain detailed design documentation.
- In-depth understanding of UI/UX and its relationship to system design.
- Ability to create designer wireframes & mocks to effectively communicate your designs.
- Experience with designing features to target Engagement, Retention or Monetization goals.
- Experience with sports games as a designer or a passionate player.
Desirable Skills:
- Knowledge or passion for American Football + single player Modes within Madden, College or other sports games.
- Bachelor's Degree or equivalent.
- Expertise with MS suite (Word, Excel, PowerPoint), Google Docs, Sheets, Slides, Miro, Visio, JIRA, and online collaboration suites such as Confluence.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
-
California (depending on location e.g. Los Angeles vs. San Francisco) *$85,800 - $130,800 USD
-
Massachusetts (depending on location e.g. Boston vs Springfield) *$85,800 - $118,600 USD
-
Jersey City, NJ *$85,800 - $118,600 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Game Designer - Madden NFL
Please note:
This role requires on-site (hybrid) work from our Orlando studio.
This role requires extensive knowledge of college football and/or deep familiarity with the Madden video game franchise.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC Soccer, NHL® hockey, and EA SPORTS UFC.
As a Game Designer, you will work directly on the team responsible for writing and product owning feature designs for upcoming releases. Reporting to the Design Director, the Game Designer will be responsible for shepherding large features across all aspects of our games live service elements.
Responsibilities:
- Oversee design vision and implementation, collaborating directly with designers, producers, programmers, artists, and other cross-functional members of game development teams.
- Lead the creation of features and programs to engage users and meet KPI goals.
- Develop the vision and lead a set of features or a large subsection of the game or of the live service.
- Work with PMs on qualitative and quantitative metrics to help support and guide feature direction.
- Use the combination of data insights, user research and design intuition to design features that grow the live services of our games.
- Support the creative vision as set by the Creative Director and Product Managers.
- Establish a depth of knowledge across existing systems, being able to oversee the entire suite of live service features and train/support junior members of the team on them.
- Determine experience goals for designs, and tune features to meet those goals.
- Be an active member of the development team using inclusive collaborative frameworks with diverse teams to decide on goals and establish the stories players want to tell within a given release.
- Collaborate with all team disciplines, including artists, testers, economy, engineers and producers to get support from the team and guide a project from initial design to final production.
- Become an expert on the game and our community, drawing from our large, varied player base and our past games to make and defend intelligent design choices going forward.
Qualifications
- At least 5 years of game design experience on a video game development team, or the ability to demonstrate equivalent knowledge.
- At least 2 years of real experience in an active live service game.
- Demonstrated understanding of Live Service games as an interconnected web of systems that make up the entire player experience - including the ability to predict how changes in one system will affect the entire experience.
- Excellent creative, analytical and organization skills.
- Demonstrated ability to write and relentlessly maintain detailed design documentation.
- In-depth understanding of UI/UX and its relationship to system design.
- Ability to create designer wireframes & mocks to effectively communicate your designs.
- Experience with designing features to target Engagement, Retention or Monetization goals.
- Experience with sports games as a designer or a passionate player.
Desirable Skills:
- Knowledge or passion for American Football + single player Modes within Madden, College or other sports games.
- Bachelor's Degree or equivalent.
- Expertise with MS suite (Word, Excel, PowerPoint), Google Docs, Sheets, Slides, Miro, Visio, JIRA, and online collaboration suites such as Confluence.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
-
California (depending on location e.g. Los Angeles vs. San Francisco) *$85,800 - $130,800 USD
-
Massachusetts (depending on location e.g. Boston vs Springfield) *$85,800 - $118,600 USD
-
Jersey City, NJ *$85,800 - $118,600 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
See all 12+ Game Designer jobs
Sign up for free to unlock all listings, filter by visa type, and get alerts for new Game Designer roles.
Get Access To All JobsTips for Finding TN Visa Sponsorship as a Game Designer
Frame your portfolio around systems design
TN approval for Game Designers hinges on demonstrating Computer Systems Analyst duties. Highlight game mechanics systems, AI behavior trees, and economy balancing work over art direction or narrative. Officers assess job function, not job title.
Target studios with recent visa filing experience
Studios with experience sponsoring work visas have established internal HR processes for immigration paperwork. Look for employers with recent visa filings, which signal they understand sponsorship requirements for technical design roles. For TN visa sponsorship specifically, Canadian applicants can present an employer support letter directly at the U.S. port of entry, while Mexican nationals apply through a U.S. consulate—both processes are faster than other visa categories.
Get your degree equivalency assessed before applying
TN requires a bachelor's degree in a relevant field. If your Canadian or Mexican credential isn't a four-year degree, get a credential evaluation from a NACES-recognized agency before interviews start. Gaps here surface during CBP review.
Negotiate an explicit TN sponsorship commitment at offer stage
Ask the employer to confirm sponsorship in writing before you resign or decline other offers. Canadian applicants can present their support letter at the U.S. border for same-day processing, but the employer must prepare the support letter in advance of your travel.
Use Migrate Mate to find employers sponsoring TN visas
Search Migrate Mate to identify Game Designer roles at companies with recent visa filings and experience sponsoring work visas. Leading with employers already familiar with visa sponsorship processes shortens your job search and increases the likelihood of a smooth hiring experience.
Prepare your job duty letter to satisfy CBP scrutiny
The employer support letter must map your daily responsibilities to the Computer Systems Analyst definition. CBP officers at Canadian ports of entry evaluate this letter on the spot, so vague descriptions of creative work can result in a same-day refusal.
Game Designer jobs are hiring across the US. Find yours.
Find Game Designer JobsGame Designer TN Visa: Frequently Asked Questions
Does a Game Designer role actually qualify for a TN visa?
It depends on the job duties, not the job title. Game Designer roles qualify under the Computer Systems Analyst TN category when the position involves systems design, software architecture, or technical game systems work. Roles focused primarily on visual art, narrative writing, or level aesthetics are harder to support. The employer's offer letter must connect your daily duties to the Computer Systems Analyst definition to satisfy CBP or consular review.
How does the TN visa compare to H-1B for Game Designers?
TN has no annual lottery and no cap for Canadian citizens, meaning you can apply and receive approval at the border in a single day without waiting for a selection round. H-1B requires lottery registration each spring with roughly a one-in-four chance of selection. TN status is employer-specific and non-dual-intent, so it doesn't build toward a green card, but for professionals focused on working in the U.S. now, TN is faster and more predictable.
What documents does my employer need to prepare for my TN application?
Your employer must provide a signed support letter on company letterhead that states your job title, describes your duties in terms that align with the Computer Systems Analyst category, confirms the position is full-time, and lists your anticipated start date. For Mexican citizens, you'll apply at a U.S. consulate with this support letter and your required documentation. Canadian citizens present the support letter directly at the U.S. border or port of entry. In both cases, the employer's support letter is your key document—there is no separate government filing required for TN status.
Where can I find Game Designer jobs with TN visa sponsorship?
Migrate Mate is built specifically for Canadian and Mexican professionals searching for U.S. roles with TN visa sponsorship. Rather than filtering through general job boards where sponsorship availability is unclear, Migrate Mate surfaces positions at employers with recent visa filings and experience sponsoring work visas, so you can focus your applications on studios already familiar with the sponsorship process.
Can I switch game studios while on TN status?
Yes, but TN status is employer-specific. If you change studios, your new employer must sponsor a new TN petition before you begin work there. Canadian citizens can process the new TN at the border when starting the new role. Mexican citizens need a new consular appointment. There is no grace period for employment gaps under TN, so timing the transition carefully with your new employer's filing timeline is critical.
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