Animator Jobs
Animator jobs are open across entertainment, gaming, advertising, and e-learning, from junior and mid-level to lead and art director, with specializations in 2D, 3D, motion graphics, and character animation. Find a role that fits from the openings below and apply directly.
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Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Insomniac Games is looking for a new Senior Gameplay Animator. The Senior Gameplay Animator is responsible for creating gameplay animation at the highest quality level set by Lead Animators and Animation Directors. They collaborate closely with other disciplines to ensure that animations are integrated into the game, supporting the creative, narrative vision, and technical requirements. The Senior Animator works independently requiring minimal supervision.
Essential Duties and Responsibilities include the following:
- Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction and technical standards.
- Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and proprietary engine tools.
- Independently troubleshoot and resolve issues that arise.
- Ability to utilize motion capture data and hand key animation to create believable characters.
- Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography, mission and open world animations at the highest level using advanced skills in game engine tools.
- Work with the Animation team to guarantee cohesive execution of the established animation direction across the game, providing constructive feedback as necessary.
- Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and Rigging teams, to resolve issues and achieve project goals.
- Other duties may be assigned
Qualifications To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform essential functions.
Mathematical Skills: Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, percentages, area, circumference, and volume. Ability to apply concepts of basic algebra and geometry.
Computer Skills: Advanced knowledge of Maya, Insomniac proprietary tools (preferred), and a knowledge of Microsoft Office Suite. MotionBuilder and Adobe Premiere a plus. Knowledge of common state machine flow in any game engine required.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Animator Jobs by Experience Level
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Who's Hiring



Top Industries Hiring
- Technology & Software
- Construction & Real Estate
What Employers Look For
The qualifications that appear most often in animator jobs.
- Proficiency in industry-standard animation software such as Maya, Blender, or After Effects
- A professional demo reel demonstrating character, motion, or motion-graphics animation
- Understanding of the 12 principles of animation applied to production work
- Experience with rigging, skinning, or working within pre-rigged character systems
- Ability to interpret storyboards and hit timing notes from directors or clients
- Bachelor's degree in animation, fine arts, or a related field, or equivalent portfolio experience
Tips for Your Animator Job Search
Tailor your reel to each application
A general demo reel loses hiring managers fast. Edit a custom version for each role that front-loads the style closest to that studio's output, whether that's stylized 2D, photorealistic 3D, or motion graphics. Two minutes or under is the standard.
Filter openings by software stack
Animator job listings vary widely between Maya, Blender, After Effects, and Toon Boom workflows. Before you apply, confirm the listed tools match your production experience so you're not eliminated in the first round of review.
Apply early to roles that fit
Migrate Mate lists animator openings from across the United States in one place, so you can find roles that match and apply directly to each listing.
Show process work alongside finished pieces
Directors want to see how you solve problems, not just the polished result. Include breakdowns, reference sheets, or playblasts in your portfolio so reviewers can assess your technique and shot planning before the interview.
Prepare a shot breakdown for your interview
Most animation interviews involve walking through a reel clip in detail. Practice explaining your role on a shot, the feedback cycles you went through, and the technical constraints you worked within. Vague answers on your own work are a common stumbling block.
Negotiate start date around reel revisions
If you receive an offer while your reel is mid-revision, it's common to ask for a two-to-three-week delayed start rather than withdrawing from other processes. Studios expect this, and it lets you finish strong before onboarding.
Animator Jobs: Frequently Asked Questions
Which companies are hiring the most animators?
The companies hiring the most animators right now include Keywords Studios, Sony Interactive Entertainment, and SpinPlay Games, with the largest share of openings in California, Nevada, and Texas, based on current listings on Migrate Mate as of September 2026. Demand is strongest in gaming, streaming, and e-learning production companies.
How many animator jobs are remote?
About 79% of animator openings are fully remote or hybrid as of September 2026, reflecting how widely animation production pipelines have shifted to cloud-based tools and remote review workflows. Motion graphics and e-learning animation roles tend to carry the highest share of remote opportunities compared to character animation in film or games.
How do you become a animator?
Start by building foundational drawing and timing skills, then learn at least one production-standard software package such as Maya or After Effects through coursework or self-guided practice. Develop a focused demo reel that shows a specific style or discipline, refine it with feedback from working animators, and apply to entry-level or junior positions where you can build on-set or on-pipeline experience.
How do you get hired as an animator with little or no experience?
Focus your reel on quality over quantity, two or three strong shots beat a long reel of uneven work. Target smaller studios, in-house marketing teams, and e-learning companies, which tend to hire junior animators more readily than large film or game studios. Internships, freelance contract work, and animation bootcamp projects all count as production experience in your portfolio.
What does the animator interview process look like?
Most animator interviews begin with a reel review where you walk a hiring manager or art director through specific shots and explain your creative and technical decisions. A skills test or paid trial assignment is common at mid-level studios, typically a short scene or a timing exercise using provided rigs. Final rounds often involve a team interview to assess how you take direction and respond to notes.
Where can I find and apply to animator jobs?
You can find and apply to animator jobs on Migrate Mate, which lists current openings from across the United States in one place. Search the listings to find roles that match your specialization and experience level, then apply directly to each one that fits.
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