E-3 Visa Senior Software Developer Jobs
Senior Software Developer roles qualify for E-3 visa sponsorship as specialty occupations under U.S. immigration law, requiring a bachelor's degree in computer science, software engineering, or a related field. The E-3 has no lottery and no annual cap, so Australian developers can start at any time of year.
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INTRODUCTION
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
The Team
The Avatar Team is at the heart of the Roblox experience. The Roblox Avatar defines the identity of every player and is a core pillar of the metaverse. Within this group, the Avatar Heads and Bodies team ensures that these foundational avatar components are high-quality, performant, and reliable at scale. We are looking for a Senior Software Engineer to join our User-Generated Content (UGC) Validation engineering initiatives. This role focuses on advancing our existing automation and validation systems to ensure that the rapidly growing ecosystem of 3D marketplace content meets our platform standards.
The Role
As a Senior Software Engineer for UGC Validation, you will focus on scaling and evolving our automated systems to validate 3D assets uploaded directly to the Roblox marketplace. Your primary responsibility will be to develop engineering solutions that quantitatively enforce our marketplace policies. Rather than building systems from scratch, you will expand upon our established validation frameworks to detect avatar schema compliance, flag geometry-based exploits, and programmatically measure asset quality. In this role, you will serve as a core practical resource for geometric processing, helping our broader engineering and machine learning initiatives build highly precise automated setup tools.
You Will
- Scale and Extend Automated Validation: Maintain, optimize, and expand our existing engineering systems to analyze 3D geometry, avatar schema compliance, rigging structures, and asset metadata.
- Enforce Marketplace Policy: Develop and refine quantitative, programmatic metrics to evaluate incoming UGC assets against platform quality standards and security rules before they reach hundreds of millions of users.
- Geometric Processing Resource: Serve as a practical engineering resource for geometric processing, collaborating closely with machine learning teams to enhance asset quality pipelines.
- Cross-Functional Execution: Work across the avatar stack, collaborating with engineers, product owners, and artists to translate complex marketplace policy requirements into clean, scalable code updates.
- Optimize Existing Pipelines: Enhance sophisticated data and validation pipelines capable of handling large-scale 3D assets like meshes and textures with high runtime efficiency.
You Have
- Education: A BS, MS, or PhD in Computer Science or a related technical field, or relevant work experience.
- Expert 3D Math Foundation: Exceptional spatial reasoning and a deep mastery of 3D math, specifically linear algebra tailored for game engines and 3D environments.
- Geometric Processing Expertise: Strong experience manipulating and analyzing 3D data, including meshes, vertices, and topology.
- Schema & Avatar Knowledge: Solid understanding of avatar schema compliance, rigging, skinning weights, and animation principles.
- Software Engineering Excellence: Strong programming skills in C++, Luau, Python (or similar production languages) with a proven track record in system optimization, data pipelining, and complex software design.
Nice-to-Haves:
- Hands-on experience with runtime game engines.
- Foundational knowledge of rendering pipelines.
You Are
- A Proven Problem Solver: You enjoy solving ambiguous, complex technical challenges and have a history of delivering production-ready engineering updates.
- A Collaborative Teammate: You thrive in cross-functional environments, bridging programmatic geometry constraints with artist and platform needs.
- Mission-Driven: You are passionate about building a safe, high-quality, and civil marketplace ecosystem for a global community.
COMPENSATION
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
- Annual Salary Range: $196,750—$243,290 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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Get Access To All JobsTips for Finding E-3 Visa Sponsorship as a Senior Software Developer
Translate your Australian credentials for U.S. employers
A three-year Australian bachelor's degree is generally accepted as equivalent to a four-year U.S. degree for E-3 visa purposes. Get a credential evaluation from a NACES-approved body before your first employer conversation so there's no delay once an offer comes.
Target employers with active LCA filing history
Search the DOL's Office of Foreign Labor Certification disclosure data to find companies that have previously filed Labor Condition Applications for software developer roles. Prior LCA filings signal that the employer already understands the E-3 process and won't back out over paperwork unfamiliarity.
Use Migrate Mate to find verified sponsoring employers
Migrate Mate filters Senior Software Developer roles by employers with confirmed E-3 sponsorship history, so you're not guessing which companies will support the visa. Use Migrate Mate's E-3 filing service to handle your LCA and visa paperwork once you have an offer.
Clarify the LCA before accepting an offer
Your employer must file a certified Labor Condition Application with the DOL before you can apply for your E-3 visa. Confirm this step is included in their onboarding process, and check that the job title on the LCA matches your actual role description to avoid consulate questions.
Prepare for specialty occupation questions at the consulate
Consular officers assess whether your role genuinely requires a bachelor's degree in a specific technical field. Bring documentation showing that your day-to-day work involves software architecture, system design, or complex engineering, not just general IT support, to satisfy the specialty occupation standard.
Negotiate your start date around E-3 processing time
E-3 consular appointments at Sydney, Melbourne, and Perth can book out several weeks. Build at least four to six weeks into your start date negotiation after receiving the certified LCA, so your employer isn't waiting on visa processing when your contract is already meant to begin.
E-3 Visa Senior Software Developer: Frequently Asked Questions
How do I find Senior Software Developer jobs with E-3 visa sponsorship?
Migrate Mate is built specifically for Australian professionals searching for U.S. roles with E-3 sponsorship. It surfaces Senior Software Developer positions from employers with confirmed E-3 filing history, so you're not cold-applying to companies that have never sponsored the visa before. Standard job platforms don't filter by visa type or sponsorship track record.
How much does it cost to get an E-3 visa?
Migrate Mate's E-3 filing service covers the entire process for $499, including the Labor Condition Application, visa document preparation, and consulate appointment guidance. Traditional immigration lawyers charge $2,000–$5,000+ for the same work. The E-3 has less paperwork than most work visas, so paying thousands for legal help is usually unnecessary.
Does a Senior Software Developer role qualify as a specialty occupation for the E-3?
Yes. Senior Software Developer roles consistently qualify as specialty occupations because they require at least a bachelor's degree in computer science, software engineering, or a closely related field. The role must involve complex technical work such as system architecture, software design, or engineering, rather than general IT administration. Your offer letter and job description should reflect this scope.
How does the E-3 visa compare to the H-1B for Senior Software Developer roles?
Both visas cover the same specialty occupation standard, but the E-3 has no lottery and no annual cap, so you can apply at any point in the year without competing for a slot. The H-1B visa requires registration in a lottery that selects roughly one in four applicants. For Australian developers, the E-3 is a direct path that doesn't depend on luck.
Can I switch employers after starting on an E-3 as a Senior Software Developer?
Yes, but each employer change requires a new LCA filing and a new visa application. Your E-3 status is tied to a specific employer and role, so you can't simply transfer it. You'll need your new employer to file a fresh LCA with the DOL and then apply for a new E-3 visa, which typically means a consulate appointment in Australia.