Software Developer Jobs at Roblox with Visa Sponsorship
Roblox hires Software Developers across gaming infrastructure, platform engineering, and developer tooling, and has a consistent track record of sponsoring work visas for this function. If you're on OPT, holding an H-1B, or exploring E-3 or TN pathways, Roblox actively supports international candidates through the full sponsorship process.
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INTRODUCTION
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
ROLE AND RESPONSIBILITIES
As a Principal Software Engineer on the Fleet Management team, you will lead the systems that provision and rebuild Roblox's global fleet across bare metal and cloud. This team owns provisioning, and MAPI, the global Machine API that turns raw capacity into production-ready infrastructure in minutes, across hundreds of thousands of machines on-prem and cloud environments, including new GPU and new AI infrastructure. You will shape the technical direction for this critical compute platform and unify diverse hardware and environment-specific workflows behind MAPI and drive large-scale maintenance operations like firmware updates and hardware tuning.
You Will
- Lead the Machine Bootstrap pod in building and evolving provisioning and fleet management at massive scale.
- Architect and extend MAPI, the unified Machine API that abstracts bare-metal, GPU hosts, and cloud instances behind a single global interface.
- Ship fleet-wide maintenance operations (BIOS updates, firmware updates, configuration changes) to hundreds of thousands of machines through MAPI.
- Drive best-in-class provisioning performance, minutes to fully rebuild a machine from scratch.
- Evaluate and integrate new hardware platforms including GPU servers and AI accelerators into the provisioning pipeline.
- Collaborate across Compute, Networking, and Cloud teams on the full machine lifecycle from rack-and-stack to production.
BASIC QUALIFICATIONS
- 8+ years of experience with strong expertise in distributed systems and infrastructure.
- Bachelor's degree in computer science or equivalent field.
- Strong proficiency in Go, C/C++, Rust or other system level programming languages.
- Experience building and operating large-scale distributed systems that other engineering teams depend on.
- Familiarity with bare-metal concepts (PXE/iPXE, DHCP, BMC/IPMI/Redfish, OS imaging) is a plus; deep low-level systems experience is a bonus, not a requirement.
- Interest in modern server hardware including GPU servers, AI accelerators, and cloud infrastructure.
- A track record of building high-performance automation at fleet scale and reducing toil through developer-friendly APIs.
COMPENSATION
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
- Annual Salary Range: $295,250—$345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

INTRODUCTION
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
ROLE AND RESPONSIBILITIES
As a Principal Software Engineer on the Fleet Management team, you will lead the systems that provision and rebuild Roblox's global fleet across bare metal and cloud. This team owns provisioning, and MAPI, the global Machine API that turns raw capacity into production-ready infrastructure in minutes, across hundreds of thousands of machines on-prem and cloud environments, including new GPU and new AI infrastructure. You will shape the technical direction for this critical compute platform and unify diverse hardware and environment-specific workflows behind MAPI and drive large-scale maintenance operations like firmware updates and hardware tuning.
You Will
- Lead the Machine Bootstrap pod in building and evolving provisioning and fleet management at massive scale.
- Architect and extend MAPI, the unified Machine API that abstracts bare-metal, GPU hosts, and cloud instances behind a single global interface.
- Ship fleet-wide maintenance operations (BIOS updates, firmware updates, configuration changes) to hundreds of thousands of machines through MAPI.
- Drive best-in-class provisioning performance, minutes to fully rebuild a machine from scratch.
- Evaluate and integrate new hardware platforms including GPU servers and AI accelerators into the provisioning pipeline.
- Collaborate across Compute, Networking, and Cloud teams on the full machine lifecycle from rack-and-stack to production.
BASIC QUALIFICATIONS
- 8+ years of experience with strong expertise in distributed systems and infrastructure.
- Bachelor's degree in computer science or equivalent field.
- Strong proficiency in Go, C/C++, Rust or other system level programming languages.
- Experience building and operating large-scale distributed systems that other engineering teams depend on.
- Familiarity with bare-metal concepts (PXE/iPXE, DHCP, BMC/IPMI/Redfish, OS imaging) is a plus; deep low-level systems experience is a bonus, not a requirement.
- Interest in modern server hardware including GPU servers, AI accelerators, and cloud infrastructure.
- A track record of building high-performance automation at fleet scale and reducing toil through developer-friendly APIs.
COMPENSATION
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
- Annual Salary Range: $295,250—$345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
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Get Access To All JobsTips for Finding Software Developer Jobs at Roblox Jobs
Align your portfolio to Roblox's platform work
Roblox prioritizes engineers with experience in large-scale distributed systems, real-time infrastructure, or game engine development. Before applying, tailor your portfolio to reflect work at that scale, since generic CRUD app experience won't stand out in their technical screens.
Confirm your visa type matches the role level
Roblox sponsors multiple visa categories, but not every type suits every seniority level. Entry-level roles align well with F-1 OPT or TN status, while mid-to-senior positions are typically the target for H-1B and Green Card sponsorship through EB-2 or EB-3.
File your H-1B registration before April's lottery
If you're targeting H-1B sponsorship, USCIS opens the electronic registration window in March. Your offer needs to be in place before then, so start the Roblox interview process by January at the latest to leave your employer enough lead time.
Use Migrate Mate to surface open Software Developer roles
Roblox posts Software Developer openings across multiple teams at different hiring cadences. Use Migrate Mate to filter specifically for Roblox roles that support your visa category, so you're not manually tracking postings across platforms or applying to roles that don't match your status.
Ask recruiting about LCA timing during offer negotiation
Your employer files the Labor Condition Application with the DOL before your H-1B petition can proceed. During the offer stage, ask Roblox's recruiting team when they plan to initiate the LCA so you can map that against your current status expiration or OPT end date.
Prepare for technical interviews that test systems design depth
Roblox's Software Developer interviews consistently go deep on systems design, concurrency, and low-latency architecture. Spend time preparing real-world examples from your experience, since interviewers at Roblox evaluate how you reason through scale problems, not just whether you know standard algorithms.
Software Developer at Roblox jobs are hiring across the US. Find yours.
Find Software Developer at Roblox JobsFrequently Asked Questions
Does Roblox sponsor H-1B visas for Software Developers?
Yes, Roblox sponsors H-1B visas for Software Developer roles. They also support H-1B1 for Singaporean and Chilean nationals and E-3 for Australian citizens. Sponsorship typically applies to mid-to-senior level roles, and Roblox works with immigration counsel to file petitions through the standard USCIS process, including premium processing when timelines require it.
How do I apply for Software Developer jobs at Roblox?
Applications go through Roblox's careers portal, where roles are listed by team and location. You can also browse current Software Developer openings at Roblox that match your visa category on Migrate Mate, which filters specifically for visa-sponsoring employers. The process typically involves a recruiter screen, technical assessments, and a systems design interview loop before an offer is extended.
Which visa types does Roblox commonly sponsor for Software Developer roles?
Roblox sponsors H-1B, H-1B1, E-3, TN, and F-1 OPT for Software Developer positions, and supports Green Card sponsorship through the EB-2 and EB-3 employment-based categories. The right visa depends on your nationality, degree, and career stage. Australians can pursue E-3, Canadians and Mexicans are eligible for TN, and most other nationalities typically use the H-1B pathway.
What qualifications does Roblox expect for Software Developer roles?
Roblox generally expects a bachelor's degree or higher in Computer Science, Software Engineering, or a closely related field, which also satisfies the specialty occupation requirement for H-1B sponsorship. Beyond credentials, they look for experience in systems-level programming, distributed infrastructure, or real-time platform development. Roles on the gaming engine or developer platform teams often require C++ or Rust proficiency alongside strong systems design fundamentals.
How do I time my application around my visa status expiration?
If you're on F-1 OPT, apply to Roblox at least five to six months before your OPT ends to allow time for the interview process and H-1B registration in March. If you're in the 60-day grace period after a job ends, you have limited time before you're out of status, so prioritize applications at companies like Roblox with established sponsorship workflows. USCIS allows H-1B transfers with a receipt notice, which means you can start work before approval if changing from another H-1B employer.
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