Staff Software Engineer Jobs in USA with Visa Sponsorship
Staff Software Engineers are prime candidates for H-1B visa, O-1, and EB-1 visa sponsorship due to their specialized technical expertise and leadership responsibilities. The role typically qualifies as a specialty occupation under immigration law, with strong approval rates when paired with relevant computer science or engineering degrees. For detailed occupation requirements, see the O*NET profile.
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INTRODUCTION
Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. Our flagship humanoid robot, Apollo, is built to collaborate thoughtfully with people, starting with critical industries such as manufacturing and logistics, with future applications in healthcare, the home, and beyond.
We operate at the cutting edge of embodied AI, applying our expertise across the full robotics stack to solve some of society's most important problems. You will join a team dedicated to bringing Apollo to market at scale, tackling the complex challenges like safety, commercialization, and mass production to change the world for the better.
JOB SUMMARY
As a Staff Platform Engineer, you will define the technical strategy for how our robotics software is built, packaged, and delivered — from a developer's laptop to a walking humanoid robot. You will own the vision and architecture for our C++ build platform, transforming it into a world-class system that scales with a growing engineering organization and an increasingly complex hardware portfolio.
This role goes beyond building great infrastructure — it requires driving alignment across software, robotics, and embedded teams, shaping engineering culture around build reliability and developer velocity, and ensuring that platform investments are tightly coupled to company-wide program milestones. You'll be the technical authority on build systems and developer tooling, operating as a force multiplier that makes every engineer at Apptronik faster and more effective.
ESSENTIAL DUTIES AND RESPONSIBILITIES or KEY ACCOUNTABILITIES
- Define and own the long-term technical roadmap for the C++ build platform, aligning infrastructure investments with software program timelines and organizational growth
- Architect scalable build infrastructure — including remote caching, remote execution, and cross-compilation for x86, ARM, and Jetson targets — and drive strategic technology decisions through RFCs that gain cross-team alignment
- Set the standards for hermetic, reproducible builds and artifact provenance that become the engineering-wide default
- Own high-performance build environments and the end-to-end artifact lifecycle — from build output through packaging, versioning, and delivery to physical robots
- Architect and optimize CI/CD pipelines at scale; instrument build health metrics and establish SLOs for build performance, CI reliability, and developer iteration speed
- Manage the C++ dependency ecosystem, balancing developer flexibility with reproducibility and long-term maintainability
- Partner with engineering leadership to shape the developer productivity roadmap and advocate for sustained investment in platform infrastructure
- Drive cross-team initiatives to consolidate fragmented build patterns, eliminate toil, and resolve systemic productivity problems that span team boundaries
- Mentor engineers across the organization on build best practices, acting as the go-to technical authority for build systems and developer infrastructure
- Serve as the escalation point for complex, cross-domain issues spanning application code, build systems, containerization, and infrastructure
SKILLS AND REQUIREMENTS
- Deep expertise with C/C++ and its build ecosystem (e.g., CMake, Bazel, Meson), with the ability to reason about toolchains, linkers, compilers, and build behavior at a systems level
- Proven ability to architect and operate build infrastructure at scale, including CI/CD pipelines, caching systems, and cross-compilation environments
- Strong command of the Linux operating system — including internals, networking, file systems, permissions, and resource management
- Proficiency in scripting and automation (Python, Bash) with an emphasis on building maintainable, production-grade tooling
- Demonstrated experience driving technical strategy beyond your immediate team — through design docs, RFCs, or technical proposals that influenced engineering-wide decisions
- Track record of identifying and solving ambiguous, org-wide technical problems that no single team owns
- Excellent communication skills — ability to translate complex build and infrastructure concepts for diverse audiences and advocate for platform investment to leadership
- Solid understanding of core networking fundamentals (TCP/IP, DNS, HTTP)
EDUCATION and/or EXPERIENCE
- Bachelor's degree in Computer Science, Computer Engineering, or a related field, or equivalent practical experience.
- 5+ years of relevant experience in a DevOps, Software Engineering, or Build/Release Engineering role.
- A proven track record of supporting software development teams by building and maintaining reliable infrastructure and effective tooling.
Physical Requirements
- Prolonged periods of sitting at a desk and working on a computer.
- Must be able to lift 15 pounds at times.
- Vision to read printed materials and a computer screen.
- Hearing and speech to communicate.
This is a direct hire. Please, no outside Agency solicitations.
Apptronik provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

INTRODUCTION
Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. Our flagship humanoid robot, Apollo, is built to collaborate thoughtfully with people, starting with critical industries such as manufacturing and logistics, with future applications in healthcare, the home, and beyond.
We operate at the cutting edge of embodied AI, applying our expertise across the full robotics stack to solve some of society's most important problems. You will join a team dedicated to bringing Apollo to market at scale, tackling the complex challenges like safety, commercialization, and mass production to change the world for the better.
JOB SUMMARY
As a Staff Platform Engineer, you will define the technical strategy for how our robotics software is built, packaged, and delivered — from a developer's laptop to a walking humanoid robot. You will own the vision and architecture for our C++ build platform, transforming it into a world-class system that scales with a growing engineering organization and an increasingly complex hardware portfolio.
This role goes beyond building great infrastructure — it requires driving alignment across software, robotics, and embedded teams, shaping engineering culture around build reliability and developer velocity, and ensuring that platform investments are tightly coupled to company-wide program milestones. You'll be the technical authority on build systems and developer tooling, operating as a force multiplier that makes every engineer at Apptronik faster and more effective.
ESSENTIAL DUTIES AND RESPONSIBILITIES or KEY ACCOUNTABILITIES
- Define and own the long-term technical roadmap for the C++ build platform, aligning infrastructure investments with software program timelines and organizational growth
- Architect scalable build infrastructure — including remote caching, remote execution, and cross-compilation for x86, ARM, and Jetson targets — and drive strategic technology decisions through RFCs that gain cross-team alignment
- Set the standards for hermetic, reproducible builds and artifact provenance that become the engineering-wide default
- Own high-performance build environments and the end-to-end artifact lifecycle — from build output through packaging, versioning, and delivery to physical robots
- Architect and optimize CI/CD pipelines at scale; instrument build health metrics and establish SLOs for build performance, CI reliability, and developer iteration speed
- Manage the C++ dependency ecosystem, balancing developer flexibility with reproducibility and long-term maintainability
- Partner with engineering leadership to shape the developer productivity roadmap and advocate for sustained investment in platform infrastructure
- Drive cross-team initiatives to consolidate fragmented build patterns, eliminate toil, and resolve systemic productivity problems that span team boundaries
- Mentor engineers across the organization on build best practices, acting as the go-to technical authority for build systems and developer infrastructure
- Serve as the escalation point for complex, cross-domain issues spanning application code, build systems, containerization, and infrastructure
SKILLS AND REQUIREMENTS
- Deep expertise with C/C++ and its build ecosystem (e.g., CMake, Bazel, Meson), with the ability to reason about toolchains, linkers, compilers, and build behavior at a systems level
- Proven ability to architect and operate build infrastructure at scale, including CI/CD pipelines, caching systems, and cross-compilation environments
- Strong command of the Linux operating system — including internals, networking, file systems, permissions, and resource management
- Proficiency in scripting and automation (Python, Bash) with an emphasis on building maintainable, production-grade tooling
- Demonstrated experience driving technical strategy beyond your immediate team — through design docs, RFCs, or technical proposals that influenced engineering-wide decisions
- Track record of identifying and solving ambiguous, org-wide technical problems that no single team owns
- Excellent communication skills — ability to translate complex build and infrastructure concepts for diverse audiences and advocate for platform investment to leadership
- Solid understanding of core networking fundamentals (TCP/IP, DNS, HTTP)
EDUCATION and/or EXPERIENCE
- Bachelor's degree in Computer Science, Computer Engineering, or a related field, or equivalent practical experience.
- 5+ years of relevant experience in a DevOps, Software Engineering, or Build/Release Engineering role.
- A proven track record of supporting software development teams by building and maintaining reliable infrastructure and effective tooling.
Physical Requirements
- Prolonged periods of sitting at a desk and working on a computer.
- Must be able to lift 15 pounds at times.
- Vision to read printed materials and a computer screen.
- Hearing and speech to communicate.
This is a direct hire. Please, no outside Agency solicitations.
Apptronik provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.
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Get Access To All JobsTips for Finding Visa Sponsorship as a Staff Software Engineer
Emphasize architectural decisions and technical leadership
Document your role in system design, mentoring junior engineers, and cross-team technical initiatives. USCIS values leadership responsibilities that distinguish staff-level roles from standard software engineering positions.
Document performance impact and business outcomes
Quantify system improvements, efficiency gains, and technical innovations you've delivered. Immigration officers look for evidence that your work creates significant value beyond routine programming tasks.
Consider EB-1 pathways for senior staff engineers
Staff engineers with published research, patents, or industry recognition may qualify for EB-1A extraordinary ability or EB-1B outstanding researcher categories, bypassing the lengthy PERM labor certification process.
Research employer H-1B filing patterns
Check DOL disclosure data to identify companies with strong track records sponsoring software engineers. Tech companies typically file hundreds of H-1B petitions annually with high approval rates.
Prepare for degree-to-role matching scrutiny
Ensure your computer science, engineering, or related degree aligns with staff-level responsibilities. Non-technical degrees may require additional documentation showing how your education supports complex software engineering work.
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Find Staff Software Engineer JobsFrequently Asked Questions
Do Staff Software Engineers qualify for H-1B visas?
Yes, Staff Software Engineers typically qualify for H-1B visas as specialty occupations requiring specialized knowledge in computer science, software engineering, or related technical fields. The role's senior-level responsibilities and complex technical requirements strongly support specialty occupation classification under immigration law.
What degree requirements apply to Staff Software Engineer visa sponsorship?
Most sponsors require a bachelor's degree in computer science, software engineering, electrical engineering, or closely related field. Some employers accept equivalent combinations of education and experience, typically using the three-to-one ratio where three years of relevant work experience substitutes for one year of missing education.
Can Staff Software Engineers get O-1 visas instead of H-1B?
Staff Software Engineers with exceptional achievements may qualify for O-1 visas, which have no annual caps or lottery systems. Qualifying typically requires patents, published research, industry awards, or recognition for extraordinary contributions to software engineering or technology innovation.
How do employers prove the Staff Software Engineer role requires specialized knowledge?
Employers document complex technical responsibilities like system architecture, performance optimization, security implementation, and technical leadership. Job descriptions must show the position requires advanced computer science knowledge that a general business degree wouldn't provide, supporting specialty occupation classification.
What's the difference between regular Software Engineer and Staff Software Engineer for visa purposes?
Staff Software Engineers typically handle more complex technical challenges, architectural decisions, and leadership responsibilities, which can strengthen visa applications. However, both roles generally qualify for H-1B sponsorship when properly documented with appropriate degree requirements and specialized technical duties.
How to find Staff Software Engineer jobs with visa sponsorship?
To find Staff Software Engineer jobs with visa sponsorship, use Migrate Mate, which specializes in connecting experienced engineers with sponsoring employers. Focus on tech companies, startups, and Fortune 500 firms that commonly sponsor H-1B, O-1, and TN visas for senior engineering roles. Filter specifically for Staff-level positions, as these roles often justify the sponsorship investment due to their strategic importance and technical leadership requirements.
What is the prevailing wage requirement for sponsored Staff Software Engineer jobs?
U.S. employers sponsoring a visa must pay at least the prevailing wage, which is what workers in the same role, area, and experience level typically earn. The Department of Labor sets this rate to make sure companies aren't hiring foreign workers simply because they'd accept lower pay than a U.S. worker. It varies by job title, location, and experience. You can look up current prevailing wage rates for any occupation and location using the OFLC Wage Search page.
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